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Who wants to make a few bucks?
by Armelline ·Make a new project that has one button in it. All that button should do is to request the purchase data, and display the callback attribute. Set up the purchase table just as you've got it in your mai -
Creating POP-UPS in the Same Screen (e.g. Initial Screen)
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how to spawn actors that are planned before
by RawanAlodeh ·(Quote) -
Help with some text expression editor
by RThurman ·Change Attribute: game.myDisplayText To: (((game.score>5)and(game.score<10))and"x2")or((( game.score >11)and(game.score <20))and"x4")or& -
Change Images in other scenes
by pHghost ·In the screenshot, you are using Move To. That is not the correct behaviour. Either use Change Attribute to change Linear Velocity Y or use Accelerate in the opposite direction of gravity. -
How do you calculate an image change with a timer of %
by Socks ·What are the value ranges for each attribute ? -
How do you calculate an image change with a timer of %
by natclarke ·what would i place there? Just one attribute and repeat the rules over and over again for each attribute. Health, Happines and Energy all have the same range of %. Is there a better way to do it? that -
How do you calculate an image change with a timer of %
by Socks ·'attribute','attribute','attribute' . . . . isn't a valid expression. -
How do you calculate an image change with a timer of %
by Socks ·attribute 'energy' is > 0.5 -
How do you calculate an image change with a timer of %
by natclarke ·I have an attribute where I want to time the energy of my character, which is set between 0 and 100 % -
Particles - Changing image/colors via behaviors?
by Socks ·(Quote) -
Particles - Changing image/colors via behaviors?
by supafly129 ·I'm trying to make my code leaner but it doesnt seem like there's a way to link the RGB values or image to a table/attribute. -
Change Images in other scenes
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I want to make a "next in line" actor to show next actor in the queue
by Trebs222 ·edit: those two new attributes you made, what did you use them for? -
I want to make a "next in line" actor to show next actor in the queue
by RThurman ·When the block hits the base (or another block) you are changing the attribute "game.Word" to -
What am I doing wrong...?
by The_Gamesalad_Guru ·Okay so let me explain. When code is not placed in a rule it will execute as soon as the actor appears on screen. You need to put that timer with the save attribute in the rule below the change score -
Help inverting a number
by jay_ ·Basically I am containing an attribute to the height of an actor, thought out time the actors height decreases. But the number on the attribute I want the same as the height but inverted. i.e actors -
Pretty simple question yet kind of confusing
by EnderGames.Co ·of attributes, and with attributes I was using constrain attributes to display my own custom numerical fonts. Since I'm using tablecellvalue to save score now, is it possible to still display my own -
Need help with short code!
by dkfm1492 ·S.B.A.M means Scene.Background.A.Motion. and -> is Change attribute to . -
Need help with short code!
by Socks ·(Quote)