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  1. Need app rating template!

    Braydon_SFX
    by Braydon_SFX · December 2012
    You can create an attribute that you add to every time the player pushes a button or plays a round of your game. Also, create a boolean called KeepAsking and set it to true.
  2. Little problem with several "Change Scene" on several copys of an actor

    DuendeArkano
    by DuendeArkano · December 2012
    I have a tiny issue copying an actor who have inside a "Change Scene" attribute; the original one just aims to "next scene" but the copyes aim each one to different
  3. How to constrain an actor to platform movement?

    FViMagination
    by FViMagination · December 2012
    you should first create a game Attribute called like "PlatformPosX", real attribute.
  4. How to constrain an actor to platform movement?

    williamt2706
    by williamt2706 · December 2012
    As the title above, i wanna ask about how to constrain an actor to platform movement?
  5. How to change jump intensity according to tap intensity

    LooseMoose
    by LooseMoose · December 2012
    Create a jump button actor and make an interger attribute called jump.
  6. How to change jump intensity according to tap intensity

    TheFrogeek
    by TheFrogeek · December 2012
    When jump is True: change attribute
  7. Help With Tables?

    tatiang
    by tatiang · December 2012
    If the problem is that the player can achieve 3 stars and die and it saves the 3 stars ant way, then you need an intermediate attribute (say game.StarsWhileAlive) that changes as stars are achieved.
  8. Help With Tables?

    GLGAMES
    by GLGAMES · December 2012
    Not sure how to you check the amount of stars but basically you can have current.star attribute and stagesaved.star attribute inside a table. and when stage completed, you have a condition to check if
  9. i had this idea for iphone 4/4s , 5 (two in one app)

    jerlant360
    by jerlant360 · December 2012
    menu , and in it ,i put an actor with a rule attribute > device >width = 320 and attribute > device > height = 480 ( timer after 3 secs change scene to iphone 4 menu) (o
  10. Where is the index attribute in the Windows Game Salad Creator?

    mrchris317
    by mrchris317 · December 2012
    I am just trying to follow the table tutorials by TSB but he keeps referencing the index attribute and being very new to programming and not being able to find it in the Windows version it is getting
  11. Where is the index attribute in the Windows Game Salad Creator?

    mrchris317
    by mrchris317 · December 2012
    Hey everyone I have been watching some table tutorials but they keep referring to the index attribute. However, in the windows version I can only find these boolean, text, inter, real and angle. Can
  12. Music files not playing; sound files resetting with scenes

    OniCraft
    by OniCraft · December 2012
    Then you put a rule that if attribute music (integer) =/= 0, change att music to 0 and play music 0, if att music = 0, play current music.
  13. Help With Tables?

    jblb2424
    by jblb2424 · December 2012
    What i need is a line of code that says once the table value is changed, disable the change value attribute so no other changes in the star count can affect it.
  14. reseting scenes help.

    LooseMoose
    by LooseMoose · December 2012
    Make sure you have all your change attribute rules before the reset scene rule. Otherwise it will just reset and ignore your attributes
  15. Touch Screen but highlight different area!

    tatiang
    by tatiang · December 2012
    Another way to do this is to give each instance of the actor self.row and self.column attributes (index) and type them in manually once so that each actor has its own record of where in the grid it is
  16. Making Money with Free Apps.

    Chakku
    by Chakku · December 2012
    Attribute Editing/Organizing (Folders) **
  17. Rotation and Movement Based on Speed of Tapping

    RThurman
    by RThurman · December 2012
    -- Change Attribute self.oldRotation To: self.Rotation
  18. urgent - game cuts off after playing for at least 15 mins

    jonmulcahy
    by jonmulcahy · December 2012
    this is because you were using local attributes. when you use a global attribute (game attribute), you can copy the rule from actor to actor without any problems. When you use local attribues (actor a
  19. urgent - game cuts off after playing for at least 15 mins

    gyroscope
    by gyroscope · December 2012
    Anyhow, best of luck tracking a missing attribute down, if that's the problem...
  20. urgent - game cuts off after playing for at least 15 mins

    FirstDan
    by FirstDan · December 2012
    when the player touches the rocket power up i constrain the x and y of the rocket to player x and y.
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