GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Cant crack the code - Sword Attack

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · March 2017
    I see you issue in the touchweapon rule. You are using the else section which means when touch is released it turns to false. Does it have to stay touched for the sword to stay active? If not, remove
  2. I want to make a "next in line" actor to show next actor in the queue

    tatiang
    by tatiang · March 2017
    result. I wouldn't recommend changing an attribute to a search for that attribute as you're doing here... use a different attribute for the result:
  3. I want to make a "next in line" actor to show next actor in the queue

    Trebs222
    by Trebs222 · March 2017
    (Quote)
  4. I want to make a "next in line" actor to show next actor in the queue

    tatiang
    by tatiang · March 2017
    Table searches are VERY fast and shouldn't lag at all. There may be some other reason for the lag such as a timer or constrain behavior.
  5. how do i get the folow actor to destroy the folowed actor after being destroyd?

    tatiang
    by tatiang · March 2017
         Change attribute game.collision to true
  6. Cant crack the code - Sword Attack

    brett-norton
    by brett-norton · March 2017
    Constrain self position X to Game.player.locationX + 150
  7. I want to make a "next in line" actor to show next actor in the queue

    Trebs222
    by Trebs222 · March 2017
    i just want the search to happen, am i changing attribute from game.word..game.bullet to tablesearch(...). i dont know if the mac is different but i am getting invalid expressions alot. i have it att
  8. how to change background image to another in level select

    Toque
    by Toque · March 2017
    So if you select a background that will show up in a different scene you will need a game attribute. Integer type is fine. Call it background.
  9. I want to make a "next in line" actor to show next actor in the queue

    tatiang
    by tatiang · March 2017
    As long as you have only one cannon, it's fairly straight forward. Each time a letter is stacked, change attribute game.word to game.word..game.letter (i.e. game.bullet). That will concatenate each
  10. I want to make a "next in line" actor to show next actor in the queue

    pHghost
    by pHghost · March 2017
    Yes, that should certainly be possible. You can 'add up' the letters in an attribute or table, so they spell out a whole word. Then you can use that to search a table (dictionary).
  11. how to spawn actors that are planned before

    tatiang
    by tatiang · March 2017
              change attribute game.firstTouched to self.myColor
  12. I want to make a "next in line" actor to show next actor in the queue

    Trebs222
    by Trebs222 · March 2017
    (Quote)
  13. I want to make a "next in line" actor to show next actor in the queue

    tatiang
    by tatiang · March 2017
    Create a text attribute called self.myLetter in the Bullet actor. Then change the rules in the Bullet actor to these:
  14. how to spawn actors that are planned before

    RawanAlodeh
    by RawanAlodeh · March 2017
    would it be simpler if for example i have two actors of each, lets say red. and in each of them ill create a rule that if its touched change attribute, and the same in the other actor. and a rule in b
  15. how to spawn actors that are planned before

    RawanAlodeh
    by RawanAlodeh · March 2017
    (Quote)
  16. I want to make a "next in line" actor to show next actor in the queue

    tatiang
    by tatiang · March 2017
    Change attribute game.nextLetter to tableCellValue(tableName,random(1,26),1)
  17. Make click to move only work on background please?

    pHghost
    by pHghost · March 2017
    Game attribute:
  18. I want to make a "next in line" actor to show next actor in the queue

    Trebs222
    by Trebs222 · March 2017
    (Quote)
  19. I want to make a "next in line" actor to show next actor in the queue

    tatiang
    by tatiang · March 2017
    Constrain attribute self.Image to game.nextBlock
  20. Could anyone tell me if this is possible on gamesalad? thanks :)

    Albz19
    by Albz19 · March 2017
    came out of my gun. i changed my "next attribute to be changed to the random table attribute, it seems like i should have to change my table letter to the next attribute but i cant do it tha
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla