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How would I go about making this?
by mrsamcraft@gmail.com ·(Quote) -
iAP question...help appreciated
by GuaveMedia ·attribute which simply gets set to true when the item is bought. But when I use iAP and then decide -
How to Orbit Actor around another Actor without using Constrain?
by The_Gamesalad_Guru ·your rule where the circling is executed use a constrain attribute so self.position x to now here go to current scene, layers,the layer the actor resides in and then select it and what you want to li -
problem with making a magnet (distancefrom)
by The_Gamesalad_Guru ·Make two real game level attributes. Call one enemy x and enemy y. This assumes you only spawn one enemy to track on screen at any given time. In your enemy actor use two constrain attributes as you'r -
UI Graphics Question (noob here)
by BalzaGames ·you need to have the arrow as a separate image and then constrain the rotation to the timer (Image) -
Game Center - to add login button, or not to add login button: that is the question!
by MarkOnTheIron ·(Quote) -
Game Center - to add login button, or not to add login button: that is the question!
by LumpApps ·I have my apps logging in automatically but with an option to turn Gamecenter off. When it is turned of it changes an attribute to false. All Gamecenter stuff is in a rule that only posts when the att -
problem with making a magnet (distancefrom)
by sparx13 ·HI I have followed Distance between Actors video by T shirt booth but the distance from attribute did not work right. -
How to Orbit Actor around another Actor without using Constrain?
by EricTippett ·I am currently trying to figure out how to orbit one actor around another actor. I do not want to use the usual constrain method because it is hard on memory and I don't want my game to crash. I hav -
Lua Drop.
by ozboybrian ·So what's happening with the Lua Drop - Is it officially happening this year? Are we getting all of the updates with it like pixel collisions, sprite sheets and so on... That would be wonderful (Image -
Overall game world and game stars saved?
by KillerPenguinStudios ·I understand where you are coming from and thank you! So in the level you can get up to 3 stars. I created an attribute that said collected star. Then I said when you get a star change collected star -
How to make an attribute change every 24 hours
by carlblanchet ·The first way for making this that came to my mind would be to have the collectButton actor: when pressed, destroy actor, change attribute Collected to true. Then have a spawner actor: when attribute -
How do you keep track of what you've coded?
by KiwiLee ·4. I haven't done so yet but I recommend using DBA tool to restructure attributes into logical areas. I have only healed off as I wanted to see if this was going to be covered by GS in 10.xx (roadmap -
Custom Font Numbers
by KiwiLee ·Also double check you are using a CONSTRAIN ATTRIBUTE. Often people accidentally choose change attribute without realising. Well I did when I first did this example. -
Custom Font Numbers
by dominiconline ·The attribute is constrained "self.image" to "floor(( game.score % self.div )/( self.div /10))..".png" (i tried it without too)" -
Custom score font
by dominiconline ·as well as the turn on index. the attribute is constrained self.image to floor(( game.score % self.div )/( self.div /10))..".png" (i tried it without too) but still nothing, i also -
How do you keep track of what you've coded?
by fogarty ·As my game gets bigger and bigger, I've been struggling to remember which actor does what and where all my attributes appear. It seemed as if I was spending half my time opening actors to see what was -
Custom Font Tutorial. Not Working.
by dominiconline ·I followed it to a t, but got nothing as well the numbers show up, i have the div intriguer, and constrain attribute self.image to floor(( game.score % self.div )/( self.div /10)) ..".png& -
Power Ups
by quantumsheep ·Have a rule in the power up that when it collides with the player actor, change an attribute, let's say 'Powerup' to 'true'. -
Random text and tables
by imjustmike ·Essentially, I want to be able display stock phrases (saved in a table) that include a saved attribute (potentially in a different table).