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  1. How would I go about making this?

    mrsamcraft@gmail.com
    by mrsamcraft@gmail.com · August 2012
    (Quote)
  2. iAP question...help appreciated

    GuaveMedia
    by GuaveMedia · August 2012
    attribute which simply gets set to true when the item is bought. But when I use iAP and then decide
  3. How to Orbit Actor around another Actor without using Constrain?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · August 2012
    your rule where the circling is executed use a constrain attribute so self.position x to now here go to current scene, layers,the layer the actor resides in and then select it and what you want to li
  4. problem with making a magnet (distancefrom)

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · August 2012
    Make two real game level attributes. Call one enemy x and enemy y. This assumes you only spawn one enemy to track on screen at any given time. In your enemy actor use two constrain attributes as you'r
  5. UI Graphics Question (noob here)

    BalzaGames
    by BalzaGames · August 2012
    you need to have the arrow as a separate image and then constrain the rotation to the timer (Image)
  6. Game Center - to add login button, or not to add login button: that is the question!

    MarkOnTheIron
    by MarkOnTheIron · August 2012
    (Quote)
  7. Game Center - to add login button, or not to add login button: that is the question!

    LumpApps
    by LumpApps · August 2012
    I have my apps logging in automatically but with an option to turn Gamecenter off. When it is turned of it changes an attribute to false. All Gamecenter stuff is in a rule that only posts when the att
  8. problem with making a magnet (distancefrom)

    sparx13
    by sparx13 · August 2012
    HI I have followed Distance between Actors video by T shirt booth but the distance from attribute did not work right.
  9. How to Orbit Actor around another Actor without using Constrain?

    EricTippett
    by EricTippett · August 2012
    I am currently trying to figure out how to orbit one actor around another actor. I do not want to use the usual constrain method because it is hard on memory and I don't want my game to crash. I hav
  10. Lua Drop.

    ozboybrian
    by ozboybrian · August 2012
    So what's happening with the Lua Drop - Is it officially happening this year? Are we getting all of the updates with it like pixel collisions, sprite sheets and so on... That would be wonderful (Image
  11. Overall game world and game stars saved?

    KillerPenguinStudios
    by KillerPenguinStudios · August 2012
    I understand where you are coming from and thank you! So in the level you can get up to 3 stars. I created an attribute that said collected star. Then I said when you get a star change collected star
  12. How to make an attribute change every 24 hours

    carlblanchet
    by carlblanchet · August 2012
    The first way for making this that came to my mind would be to have the collectButton actor: when pressed, destroy actor, change attribute Collected to true. Then have a spawner actor: when attribute
  13. How do you keep track of what you've coded?

    KiwiLee
    by KiwiLee · August 2012
    4. I haven't done so yet but I recommend using DBA tool to restructure attributes into logical areas. I have only healed off as I wanted to see if this was going to be covered by GS in 10.xx (roadmap
  14. Custom Font Numbers

    KiwiLee
    by KiwiLee · August 2012
    Also double check you are using a CONSTRAIN ATTRIBUTE. Often people accidentally choose change attribute without realising. Well I did when I first did this example.
  15. Custom Font Numbers

    dominiconline
    by dominiconline · August 2012
    The attribute is constrained "self.image" to "floor(( game.score % self.div )/( self.div /10))..".png" (i tried it without too)"
  16. Custom score font

    dominiconline
    by dominiconline · August 2012
    as well as the turn on index. the attribute is constrained self.image to floor(( game.score % self.div )/( self.div /10))..".png" (i tried it without too) but still nothing, i also
  17. How do you keep track of what you've coded?

    fogarty
    by fogarty · August 2012
    As my game gets bigger and bigger, I've been struggling to remember which actor does what and where all my attributes appear. It seemed as if I was spending half my time opening actors to see what was
  18. Custom Font Tutorial. Not Working.

    dominiconline
    by dominiconline · August 2012
    I followed it to a t, but got nothing as well the numbers show up, i have the div intriguer, and constrain attribute self.image to floor(( game.score % self.div )/( self.div /10)) ..".png&
  19. Power Ups

    quantumsheep
    by quantumsheep · August 2012
    Have a rule in the power up that when it collides with the player actor, change an attribute, let's say 'Powerup' to 'true'.
  20. Random text and tables

    imjustmike
    by imjustmike · August 2012
    Essentially, I want to be able display stock phrases (saved in a table) that include a saved attribute (potentially in a different table).
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