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Skipping scenes?
by Braydon_SFX ·If attribute game.level1 is true, when touch is pressed, -
How to save level attribute
by GuaveMedia ·save attribute game.level1Done, key: level1 -
Match table cell values
by master200012 ·create an attribute (real or text or whatever) -
How to save level attribute
by beastyfurkan ·First what I did was when ball actor overlaps or collide with finish line for level one, destroy level 2 lock image but now what should I put in save attribute and load attribute. -
How to save every time a level is unlocked with tables.
by robertkdale ·I know that once a table saves an attribute it saves it forever. As a result once a player -
One behavior to act each time an attribute is changed.
by mighty_pooh ·But this only works the first time my random attribute changes. After that i stays at the same location. -
Move 2 actors and keep distance
by gyroscope ·I only guessed you'd put the constrain in the follower, you could have just as well put it in the leader actor.... -
Copying a scene - how to make it independent?
by gyroscope ·The reason why changing attributes affects both scenes (or all scenes) will be because you made those particular attributes game attributes. -
Move 2 actors and keep distance
by glynius ·Thanks for answering, the problem is that when i put the constrain to the follower, if i don't set the distance, it jumps to the middle of the Leader. Probably i am doing something wrong i guess... -
Move 2 actors and keep distance
by gyroscope ·In your leader actor, in the When touch is pressed Rule add Change Attribute Follow to true -
Can I infinitely toggle attribute without a timer?
by gyroscope ·Change attribute to true -
Give Points to player, who moves
by tatiang ·It sounds like you want the player's points to be constrained to the height of the player's actor. If that's incorrect, let me know. Otherwise, just do: -
Can I infinitely toggle attribute without a timer?
by Chobbiface ·Make an integer attribute 'toggle'. Leave the value as 0 -
Can I infinitely toggle attribute without a timer?
by eric.ojha ·I have an attribute named "toggle" that is boolean set to TRUE. -
Player not respawn, but moving back to the startpoint
by Chobbiface ·I would record your player's starting position into an attribute 'self.startX' and 'startY' if needed. Then rule, if attribute Lives <0, change attribute position X/Y to 'startX'/'startY' -
Player not respawn, but moving back to the startpoint
by Stoneclipse ·try using change attribute self.position x and self.position y back to the starting x and y coordinates. -
Is this a collide bug or something? (hovering actors)
by OskarDeveloper ·I have noticed a bug or something with the collisions in gamesalad.. when i want a movable actor to collide with a solid actor it always hover one pixel over the solid actor! Also sometimes i land nor -
Player not respawn, but moving back to the startpoint
by MarcoCol ·"Change Attribute" = Lifes -1, then move to -
Copying a scene - how to make it independent?
by Anteeks ·I did a copy of one of my scenes as it was easier than to do the whole thing again. However, when I create, or edit an attribute in the copied scene, the changes are mirrored in the original scene. -
How to make a bullet fire the other way?
by gamedivision ·If your spawning actors which really you shouldn't,in your bullet actor 2rules when actor faces left change attribute motion linear velocity x -200 or whatever your speed is,and right change attribut