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  1. how to make a good timer?

    TailGames
    by TailGames · August 2012
    well im using the built in timer attribute and it kinda sucks but im looking for an alternative though @NeoGeekStudios
  2. Rotate To Face

    delorianhayze
    by delorianhayze · August 2012
    1.) Constrain an actor to a coordinate/path. I.E. You could constrain a Paddle in Pong to the X axis. This will ensure it doesn't bounce off a certain desired area (this doesn't help you btw)
  3. How to check which actor's number is smallest?

    RThurman
    by RThurman · August 2012
    When Attribute: (self.number) = min( scene.Background.A.number , scene.Background.B.number , scene.Background.C.number , scene.Background.D.number , scene.Background.E.number )
  4. How to check which actor's number is smallest?

    Manto
    by Manto · August 2012
    (Quote)
  5. How to check which actor's number is smallest?

    gyroscope
    by gyroscope · August 2012
    change attribute Smallest to min(tableCellValue( game.Table 1 ,1,1) where you are comparing your first value in the table (1) with 1, giving a result, lets call that x.
  6. How to check which actor's number is smallest?

    Manto
    by Manto · August 2012
    I have a table which has 30 rows for the attributes.
  7. How to create a Mute button ...

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · August 2012
    You could also make an attribute that controls the sound so if it is true the sound plays and if it's false the sound does not play. Something like this:
  8. How to create a Mute button ...

    dkurien
    by dkurien · August 2012
    Then I have a button, which once "touched" I ask it to change attribute:
  9. How to check which actor's number is smallest?

    gyroscope
    by gyroscope · August 2012
    would be needed using your method for changing attribute values to table values before checking (write to the tables first)... so I still can't see any advantage using tables in this case, speed-wise
  10. setting actor as not movable and move it while the run time

    gyroscope
    by gyroscope · August 2012
    Make a real attribute let's call it MinValue
  11. How to check which actor's number is smallest?

    LiquidGameworks
    by LiquidGameworks · August 2012
    min("self.attribute",tableCellValue( game.Table 1 ,tableRowCount( game.Table 1 ),1))
  12. Constrain a line to an actor question...

    delorianhayze
    by delorianhayze · August 2012
    On The Right" section I used "constrain" (I think that's what you wanted). But when I try it, the "rope" is going in the opposite direction and not connec
  13. setting actor as not movable and move it while the run time

    aliali
    by aliali · August 2012
    Constrain Attribute : Constrain Actor1.Position.Y To ?
  14. setting actor as not movable and move it while the run time

    gyroscope
    by gyroscope · August 2012
    Firstly, apology to you, all of the velocity attributes should be set to minus for the actors to fall rather than travel up; you never mentioned a problem there so must have realised that....
  15. How to check which actor's number is smallest?

    gyroscope
    by gyroscope · August 2012
    And great idea from @LiquidGameworks about using the min function for the first two numbers to put into an attribute called Smallest, for instance, but you'd still have to compare 4 times in all... no
  16. How to check which actor's number is smallest?

    KiwiLee
    by KiwiLee · August 2012
    You can trigger the actors to write there value to a game.attribute or table and then start to check them off against each other.
  17. Where is the expression editor?!?

    BETELGx3USE
    by BETELGx3USE · August 2012
    is currently 0), but I can't do this without the Attribute Editor. Right now it literally just displays the word "score" because its not referring to the integer I created in my sce
  18. Need help with custom fonts numbers

    KiwiLee
    by KiwiLee · August 2012
    2. Put a debug log message just before the change attribute where you change the image and see what value you have!
  19. Need help with custom fonts numbers

    KiwiLee
    by KiwiLee · August 2012
    Import the second set and call them xxxxxx1.png etc and then when wanting to show a particular font replace 1.png with. Xxxxx.png based on a attribute etc
  20. Need help with custom fonts numbers

    ChillBox
    by ChillBox · August 2012
    constrain attribute:
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