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how to make a good timer?
by TailGames ·well im using the built in timer attribute and it kinda sucks but im looking for an alternative though @NeoGeekStudios -
Rotate To Face
by delorianhayze ·1.) Constrain an actor to a coordinate/path. I.E. You could constrain a Paddle in Pong to the X axis. This will ensure it doesn't bounce off a certain desired area (this doesn't help you btw) -
How to check which actor's number is smallest?
by RThurman ·When Attribute: (self.number) = min( scene.Background.A.number , scene.Background.B.number , scene.Background.C.number , scene.Background.D.number , scene.Background.E.number ) -
How to check which actor's number is smallest?
by Manto ·(Quote) -
How to check which actor's number is smallest?
by gyroscope ·change attribute Smallest to min(tableCellValue( game.Table 1 ,1,1) where you are comparing your first value in the table (1) with 1, giving a result, lets call that x. -
How to check which actor's number is smallest?
by Manto ·I have a table which has 30 rows for the attributes. -
How to create a Mute button ...
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How to create a Mute button ...
by dkurien ·Then I have a button, which once "touched" I ask it to change attribute: -
How to check which actor's number is smallest?
by gyroscope ·would be needed using your method for changing attribute values to table values before checking (write to the tables first)... so I still can't see any advantage using tables in this case, speed-wise -
setting actor as not movable and move it while the run time
by gyroscope ·Make a real attribute let's call it MinValue -
How to check which actor's number is smallest?
by LiquidGameworks ·min("self.attribute",tableCellValue( game.Table 1 ,tableRowCount( game.Table 1 ),1)) -
Constrain a line to an actor question...
by delorianhayze ·On The Right" section I used "constrain" (I think that's what you wanted). But when I try it, the "rope" is going in the opposite direction and not connec -
setting actor as not movable and move it while the run time
by aliali ·Constrain Attribute : Constrain Actor1.Position.Y To ? -
setting actor as not movable and move it while the run time
by gyroscope ·Firstly, apology to you, all of the velocity attributes should be set to minus for the actors to fall rather than travel up; you never mentioned a problem there so must have realised that.... -
How to check which actor's number is smallest?
by gyroscope ·And great idea from @LiquidGameworks about using the min function for the first two numbers to put into an attribute called Smallest, for instance, but you'd still have to compare 4 times in all... no -
How to check which actor's number is smallest?
by KiwiLee ·You can trigger the actors to write there value to a game.attribute or table and then start to check them off against each other. -
Where is the expression editor?!?
by BETELGx3USE ·is currently 0), but I can't do this without the Attribute Editor. Right now it literally just displays the word "score" because its not referring to the integer I created in my sce -
Need help with custom fonts numbers
by KiwiLee ·2. Put a debug log message just before the change attribute where you change the image and see what value you have! -
Need help with custom fonts numbers
by KiwiLee ·Import the second set and call them xxxxxx1.png etc and then when wanting to show a particular font replace 1.png with. Xxxxx.png based on a attribute etc -
Need help with custom fonts numbers
by ChillBox ·constrain attribute: