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  1. setting actor as not movable and move it while the run time

    aliali
    by aliali · August 2012
    Change Attribute self.Motion.Linear Velocity.Y to 100
  2. setting actor as not movable and move it while the run time

    gyroscope
    by gyroscope · August 2012
    Make an integer attribute, let's call it CountDrop, and set its value to 1.
  3. setting actor as not movable and move it while the run time

    aliali
    by aliali · August 2012
    I tried to use Constrain Attribute (set X , Y) but it did not give reality in moving, not like when you set the actor movable you can see reality in dropping from up to down and collision .
  4. Assigning a Custom Font to the text within a table

    tatiang
    by tatiang · August 2012
    You can't currently parse a word in a table (or in a text attribute for that matter), so this would be quite difficult to set up. You'd need each letter in a separate cell and then you'd need a loopi
  5. How to make a random animation play for x amount of seconds

    0oHamzaho0
    by 0oHamzaho0 · August 2012
    (Quote)
  6. Question about constraining hit area to actor

    grierdill
    by grierdill · August 2012
    platforms is wonky) and my question is what to constrain to who. Should the hit area have most of the actor behaviors, like movement jump etc, and then just have the animations dropped on top (easier
  7. IAP problem to adhoc

    glynius
    by glynius · August 2012
    i have all the settings for IAP (non consumable) in gamesalad, i use table and change a boolean attribute to table coll-row,
  8. Resolving change scene issue

    KCD
    by KCD · August 2012
    Are certain attributes disabled when I copy a scene over?
  9. Move to with 'Tags'

    gyroscope
    by gyroscope · August 2012
    As your group of actors all perform the same action (moving to a certain location) when another actor is destroyed, a simple boolean attribute would work to trigger them into action. Although this doe
  10. Collide with everything in game?

    GuaveMedia
    by GuaveMedia · August 2012
    I did it like in your project. But sometimes they still collide and the self attribute "Overlapping" displays false, but they definitely overlap. I created a tag and moved in all th
  11. Move to with 'Tags'

    Esayem
    by Esayem · August 2012
    I'm wondering if it is possible to use the 'move to' attribute with a Tag. I have a group of actors that need to move to a certain location when another actor is destroyed. Was hoping there was a way
  12. Collide with everything in game?

    GuaveMedia
    by GuaveMedia · August 2012
    I have 8 different actors in the scene. Their position is chosen randomly. The attribute "startGame" is set to true after 0.5 sec.
  13. Collide with everything in game?

    GuaveMedia
    by GuaveMedia · August 2012
    I am a bit stucked right now. I have many actors that get their position randomly. So, to avoid collisions I set up a
  14. Blurry text?

    Hymloe
    by Hymloe · August 2012
    I've just had 10 Constrain rules in there, to resize the camera, and to resize and reposition the two actors that display the readout text. That seemed to be totally killing the game. Oh well.
  15. iPhone 4 resolution

    karuzo
    by karuzo · August 2012
    1. When I enter into a scene attribute, why would it indicate display size of 480x320, which is not retina?
  16. swipe angle (question)

    RThurman
    by RThurman · August 2012
    Make three attributes: swipeAngle, beginX and beginY
  17. Music not playing

    LooseMoose
    by LooseMoose · August 2012
    I have an m4a music file and created an actor on my home screen with the 'play music' attribute and selected my track. But when I preview my game there is no music on my home screen? All of the sounds
  18. making actors colision volume smaller than actor

    grierdill
    by grierdill · August 2012
    here's my question though. So if you create a new actor that's smaller to deal with collisions, does that mean you have to make a ton of attributes in your scene to deal with every kind of collision s
  19. TweetSheet and an attribute

    singhmrp
    by singhmrp · August 2012
    where game.Score is an attribute.
  20. Constrain attribute bug found. Sample project attached.

    ORBZ
    by ORBZ · August 2012
    You can't constrain an attribute to itself and expect to have predictable behavior.
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