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  1. Changing image in the prefered order? A challenge.

    MotherHoose
    by MotherHoose · August 2012
    one 'myRow' attribute on the Prototype (not 5)
  2. Time under 1 sec get rounded to 1

    ComputerWare
    by ComputerWare · August 2012
    I thought it was when one behavior took the table-value and saved it in a attribute that it rounded it, but it is not that problem...
  3. Changing scenes with an attribute

    BarrytheBrave
    by BarrytheBrave · August 2012
    The level select menu has 15 buttons - one for each level in a world. Each button has an attribute called self.buttonNumber, which start at 1 - 15 respectively.
  4. Berzerk Almost Done! Just a little more help please?

    tatiang
    by tatiang · August 2012
    I know Move To has some bugs... I don't know if Interpolate would be any better, but have you tried Otherwise-->Change Velocity to 0 (or change attribute self.motion.linear velocity.x/y to 0)?
  5. Berzerk Almost Done! Just a little more help please?

    VibraKnife
    by VibraKnife · August 2012
    The rule is where when the game.Line attribute is true, the enemies move towards the player, and if not, they go to self.Position.X, self.Position.Y
  6. Berzerk Almost Done! Just a little more help please?

    VibraKnife
    by VibraKnife · August 2012
    the enemy actor, there is a rule where when the attribute game.Line is true, Move to game.TargetX, game.TargetY at a speed of 80. game.Target X and Y are the coordinates of the player actor and the c
  7. Berzerk Almost Done! Just a little more help please?

    MotherHoose
    by MotherHoose · August 2012
    are they just touch is pressed … change a gameAttribute:
  8. is it possible to make a health bar from an image?

    VibraKnife
    by VibraKnife · August 2012
    For the health bar, use the replicate action to replicate to a certain number of actors, and when the actor gets hurt, you have health decrease. To do this, make an integer attribute (lets call it &am
  9. Berzerk Almost Done! Just a little more help please?

    VibraKnife
    by VibraKnife · August 2012
    The actor spawns under the player and always is on the player. It's invisible so no one is confused. When it is touching a wall, it changes a boolean attribute to true, and when it isn't, the attribu
  10. Play Sound Depending on Table Cell Value

    lukejr
    by lukejr · August 2012
    Thanks for the reply. I have it now with 40 rules for 40 different audio sounds, checks if attribute is equal to a random number (1,40).
  11. Find and Replace attributes in rules??

    MotherHoose
    by MotherHoose · August 2012
    in Inspector: gameAttributes:
  12. making a time-dependent loadingbar

    gyroscope
    by gyroscope · August 2012
    Now make an integer attribute called LBTime for instance.
  13. Find and Replace attributes in rules??

    iTouchGamer
    by iTouchGamer · August 2012
    Ok I have 2 attributes-Score1 and Score2
  14. Play Sound Depending on Table Cell Value

    MotherHoose
    by MotherHoose · August 2012
    Attribute: QuestionImage = whatever
  15. Find and Replace attributes in rules??

    MotherHoose
    by MotherHoose · August 2012
    when you just change the name of an Attribute
  16. Play Sound Depending on Table Cell Value

    lukejr
    by lukejr · August 2012
    I am using a table cell value to change the image of an Instance. Using self.Image and the Constrain Attribute behavior to change the image. There is no self.Sound or self.Audio option available. How
  17. Keeping coins after levels

    gamewizard99
    by gamewizard99 · August 2012
    You could create another attribute called total coins. After each level you could add the number of coins earned in that specific level to the attribute total coins. Hope I helped.
  18. Changing image in the prefered order? A challenge.

    MotherHoose
    by MotherHoose · August 2012
    in actorPrototype add attribute … index type … named myRow
  19. Find and Replace attributes in rules??

    iTouchGamer
    by iTouchGamer · August 2012
    Hey guys, I'm nearing the completion of my next game and I have to do a lot of copying and pasting of rules and changing the attributes. IS there a way to "Find" an attribute, then r
  20. is it possible to make a health bar from an image?

    APPertizing
    by APPertizing · August 2012
    it was dissapearing alltogether. So in change attribute of the (Badie) actor I dropped the game.life-10 to -2 and then when the badie hits the goodie the health bar just basically shrinks from all 4
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