-
Glitchy tiles on slider puzzle
by FloridaGames ·-give all your pieces a row and column integer attribute. -
GS Windows Random Level Generator Function.
by Rama Rakosi ·Anyone know how I can spawn an actor, within a preset area. but randomly in different coordinates within the pre determined Borders? I'm thinking constrain attribute would work? any thoughts? kinda -
How do you achieve a 'persistant' rule? (Windows GS, noob)
by Rama Rakosi ·Maybe try applying max speed so it will always bounce. or instead of collision place an attribute condition inside the actor you want to continue bouncing. create an integer attribute set the value -
How do you achieve a 'persistant' rule? (Windows GS, noob)
by auriclux ·My approach is to have 4 actors(Border) as the box such that there is a rule for Needle that affects a Change Attribute(Velocity) on collision. This works all well and good for the first collision, b -
Shaking?
by ORBZ ·Constrain self.speed (real) = magnitude(linearVelX, linearVelY) -
Current Bugs in Windows Creator
by Rama Rakosi ·Unable to change replicate.. the behavior is stuck on 5 times. cant go lower cant go higher. guess its a bug. Also cant add an attribute to replicate. -
Windows Creator UI Update **PREVIEW**
by ORBZ ·Oh, and that if you copy an actor with custom attributes, then go into one of the copied actors and delete one of those custom attributes it also deletes the custom attribute in the original source a -
Another Repeating problem
by casparwylie ·(change attribute myattribute to myattribute -1)...... -
***ALL NEW SMART CANDY TEASER SCREEN SHOTS!!!***
by iCreationZ ·because alot of my actors are scene specific and constrain to one another. Its for that reason that I've been spending so long on the basic game mechanics, and making life easier for myself in the lo -
Another Repeating problem
by arcticsunrise ·how is it changing to 1 - the attribute i mean. is it time, is it touch... -
Touch and scale actor
by RThurman ·Make three 'real' attributes in the actor: widthOffset, heightOffset, and distance. -
actor with move to
by patapple ·I have an actor that is moved by a move to behavior but I would like to stop it. I added a constrain attribute to self.motion.linearVelocity.x and the same for y and angular velocity but it doesn't wo -
Which way is better performance wise?
by memski425 ·1. A separate actor for a sword and constrain into the players hands or -
Help: Detecting the Top of a Platform
by Tebroc ·the player on it's way down, and then change an attribute to make the character walk. TshirtBooth's implementation works well except that his formula looks at the top Y axis and greater (again, great -
Another Repeating problem
by casparwylie ·Hello, at the moment i have an attribute that can be 1, or 0, i have a rule that says 'if myattribute = 1 : -
How do I make a moving platform and Goomba-style enemies in Gamesalad?
by Nmdogdude ·Here's a video on how to constrain one actor to another.(Image) -
can i do so there is example 100 lanes and when i touch play it take a random of them ??
-
Is game salad work with Gamecenter Leaderboards group ?
by stackpoole ·Yes i'm pretty sure they do, just put the right attribute in the box when making behaviours.. -
Highscore and Name
by The_Gamesalad_Guru ·Write the name and score to a game level attribute and if the player score is worthy for the list in that rule write both those attributes to a table and use the table to display in your score chart. -
Actor angle as it relates to another actor's angle
by BarrytheBrave ·Hey, it won't be angular velocity, as this measures the speed of rotation. You would want to track each actors self.rotation. Perhaps have two game angle attributes called rotation1 and rotation2.