GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. make player jump if you touch anywhere on screen EXCEPT in certain areas

    guilleface
    by guilleface · July 2012
    create a global attribute "don't jump" and in your 3 other buttons when press change
  2. make player jump if you touch anywhere on screen EXCEPT in certain areas

    developer6810
    by developer6810 · July 2012
    RULE: attribute (game.jumps) > 0 AND attribute (game.Touches.Count) > 0
  3. When to use Angle attribute?

    Slowboy
    by Slowboy · July 2012
    I usually just use Real attributes and adjust the rotation of an object, but am I missing a trick by not using an Angle attribute instead? Is there a particular advantage or quirk of the Angle attribu
  4. ##permanently changing attribute**

    gyroscope
    by gyroscope · July 2012
    Hi Ryan, I think I get what you're saying. So you'll need another attribute that'll keep your attribute at 0 after it has been 1 before.
  5. ##permanently changing attribute**

    BarrytheBrave
    by BarrytheBrave · July 2012
    You could have another attribute called 'kiip earned' which is set to 0.
  6. ##permanently changing attribute**

    RyanScott
    by RyanScott · July 2012
    I want an attribute to be changed to 1 and to then change back to 0 permanently.
  7. saving money/gems in game

    HC_DK
    by HC_DK · July 2012
    Do as @AIGames says, make two different attributes for each like Money and Ingame Money and Gems and Ingame Gems. In your levels you add Money and Gems to the Ingame attribute and in the Game Over / L
  8. saving money/gems in game

    GuaveMedia
    by GuaveMedia · July 2012
    Save the attribute (Image)
  9. How to save total score??

    pavel
    by pavel · July 2012
    I have 40 attributes
  10. How to save total score??

    patapple
    by patapple · July 2012
    Can you explain a little bit more? Do you want to save a specific attribute? If yes, you can use the save and load behaviors.
  11. Jumpy animation

    sparx13
    by sparx13 · July 2012
    I managed to get the actor to die at the right times. But I'm not sure how to do the health bar because I can't constrain it to the actors self.life attribute and I was confused on what you meant abou
  12. Actor Won't Display Text - Need Help

    gyroscope
    by gyroscope · July 2012
    Hi, just to be clear: you've made an integer attribute - for this example let's call it Count, and you've maybe made it a scene attribute.
  13. iterative behaviors (i.e "for ()" in programming)

    gyroscope
    by gyroscope · July 2012
    Make two integer attributes, var and a, both with their values as the default 0.
  14. Why wont self.physics.movable let me change mid game?

    QuestionMan
    by QuestionMan · July 2012
    Oh and btw your constrain idea worked, thanks man! Too bad you cant change that attribute during runtime though
  15. Why wont self.physics.movable let me change mid game?

    Sparkyidr
    by Sparkyidr · July 2012
    Yeah. That's one of the attributes you can't change at runtime unfortunately.
  16. Why wont self.physics.movable let me change mid game?

    QuestionMan
    by QuestionMan · July 2012
    I did this with 'change attribute', and it wont move at all now. It doesnt seem to recognize the change attribute for self.physics.movable.
  17. How to stop gravity while using it later in Windows

    QuestionMan
    by QuestionMan · July 2012
    Did this, and it wont move at all now. It doesnt seem to recognize the change attribute for self.physics.movable.
  18. Fill a CrystalBall with coin collected HELP

    Cabaco
    by Cabaco · July 2012
    Make a boolean attribute that is false. i.e. coinmove
  19. My loop only seems to work on the second time through

    Goodnight Games
    by Goodnight Games · July 2012
    The problem is the timer doesn't constrain the attribute the first time you press the button it only subtracts .1 once. If you click on it anytime after that and run the cycle it will subtract to zero
  20. Dynamic Bars Using Attribute with Constant Width

    mmzbr
    by mmzbr · July 2012
    I need to create a Dynamic Health Bar using Constrain but the Attribute changes so my bar Width. I want to keep the initial bar width as a constant (50 pixels) even if initial attribute changes. Its t
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla