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  1. attribute not turning back

    developer6810
    by developer6810 · July 2012
    RULE (inside powerup actor): if actor overlaps or collides with (the other main actor) --- destroy actor, timer: FOR 10 seconds, change attribute game.x2on to true, timer: AFTER 10 seconds, change att
  2. How can I make a x2 powerup?

    developer6810
    by developer6810 · July 2012
    Yeah, for some reason, the boolean attribute is not changing back to false...
  3. How can I make a x2 powerup?

    developer6810
    by developer6810 · July 2012
    I got it to work, but after the 10 seconds are over, the x2 keeps going, although I made sure there was a rule with a timer: after 10 seconds change attribute x2 on to false. Any ideas?
  4. Cannot remove an Attribute

    InLaNoche
    by InLaNoche · July 2012
    every 0.25 seconds. That aside, I made 2 attributes for the actor, one an Integer the other an Angle. Well, I ment to make both angles, so I went to delete the Integer and it seemed to go away. Bu
  5. How to Auto save and Auto load a scene in GameSalad?

    developer6810
    by developer6810 · July 2012
    Wait, so if use the save attribute and restart the game, the items will still be there?
  6. How to Auto save and Auto load a scene in GameSalad?

    Braydon_SFX
    by Braydon_SFX · July 2012
    @developer6810 - not if he uses a save attribute.
  7. How can I make a x2 powerup?

    Braydon_SFX
    by Braydon_SFX · July 2012
    You would have to wrap the regular points in a rule that says when attribute game.x2 is false. Sorry, forgot that bit.
  8. How can I make a x2 powerup?

    Braydon_SFX
    by Braydon_SFX · July 2012
    You would probably make a boolean attribute and set it to false. Call it x2, or something.
  9. Rotating the camera while maintaining a HUD

    BarrytheBrave
    by BarrytheBrave · July 2012
    I'm lucky because in my game the camera only rotates when the left or right button is pressed, so I don't need to constrain the invisible buttons to keep them in place, I simply have a rule saying tha
  10. Can Gamesalad produce smooth consistant graphics at high rate of speed.

    MotherHoose
    by MotherHoose · July 2012
    … have the Otherwise: section changeAttribute: self.Image To: that image
  11. Put attributes / values in order, 1st, 2nd, 3rd, 4th position

    gyroscope
    by gyroscope · July 2012
    Make 4 integer game attributes and call them Aplace, Bplace, Cplace and Dplace. Rename your runners to something like A runner, B runner, etc.
  12. Ball does not chase actor in GS Arcade and Web Viewer

    Sportsguy831
    by Sportsguy831 · July 2012
    I used the constrain attribute to make a ball, after it is spawned every 3 seconds, chase an actor. If works perfectly during Create/Editor mode. However, in GameSalad Arcade and in the Web Preview, t
  13. Remember scene actor placement/location

    KCD
    by KCD · July 2012
    Save attribute:
  14. Dont save levels(

    Goodnight Games
    by Goodnight Games · July 2012
    Make the spot you want to save attributes first then give them a key. You then use the load attribute on the first screen of your game and in the load attribute you call that key.
  15. Calling Attributes Created Inside an Actor from another Actor

    Goodnight Games
    by Goodnight Games · July 2012
    What I'm trying to do is put an attribute inside my enemy actor for his health. Then when the player hits him I want to be able to subtract from that attribute inside the enemy.
  16. touch an actor and another one move?

    developer6810
    by developer6810 · July 2012
    make a boolean attribute : ActorTouched
  17. Cannot Delete attribute from Actor

    InLaNoche
    by InLaNoche · July 2012
    I am trying to do some stuff with targeting and angles. So I made an integer Attribute for my actor. Then I decided that, no, I would prefer it to be an angle atribute. So I hit the minus button an
  18. How to save and load a scene?

    gyroscope
    by gyroscope · July 2012
    No worries about more questions; I took it as read that you knew about the Save Attribute Behaviour so my bad...(Quote)
  19. How to save and load a scene?

    robertkdale
    by robertkdale · July 2012
    I have a few questions if you don't mind. To begin I understand the first part in which you talk about making a game integer attribute and calling it SceneGo and set its value to 1. Also I understand
  20. How to save and load a scene?

    gyroscope
    by gyroscope · July 2012
    Make a game integer attribute and call it SceneGo and set its value to 1.
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