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Tell Us About Tables
by MotherHoose ·think of them as a place to store/access/update lots of attributes -
Remember scene actor placement/location
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Dont save levels(
by pavel ·I dont understand how to save game via save and load attributes -
Don't save levels(
by pavel ·I dont understand how to save game via save and load attributes -
On and Off on the same Button, Help Please Thanks!
by gyroscope ·If you want some sounds to only play once, make a boolean attribute to act as a switch for each one.. -
ball physics
by praj ·When collide with paddle, change attribute- self.motion.linear velocity x to self.motion.linear velocity x +1*(self.position x-game.mouse.position x) ------ this is iphone game so i made buttons to mo -
bouncing ball
by trilokpotluri ·I tried creating a rule with limiting the attribute of X position of the ball to the screen and having it accelerate to left and right..But im not sure if i actually did it right.. -
Lets Discuss some serious AI (Artificial Intelligence for enemies)...
by 3itg ·First things I made for Advanced AI behavior control was a Rule and an attribute on this main actor. The attribute was called NumberOfAI. -
Need help with word table search
by simo103 ·look in the word checker actor for the three attributes. TenLetterWords, ThirtyLetterWords etc and see how they are setup. The typed guess is wrapped in ! at both ends and compared with each attribute -
Starting a scene on button press
by KCD ·Finally got it to work by adding the boolean start attribute true and by creating a rule on each actor attribute-game.play start-false. I added a rule on the scene, actor receives space bar down then -
Time high score
by glynius ·I have a display text that shows the time, if i use the "change" attribute instead of "constrain", the time (display text) does not change. I'm doing something wron -
Platformer game - bugs found - Please help! No double jump / land on enemies head to kill actor
by rhinokey ·you will need to make a tracking attribute in game. that keeps track of your characters postion. but i find thats usualy the first thing i make when doing a project always nice to know where that guy -
Constrain actors in an area?
by DeadlySeriousMedia ·So I've hit a road block with this one. Here's the skinny. -
Paid job- Device Clock Rule Help
by games4fun ·Basically what I need is a way to have certain attributes change based on how long it’s been no matter if the app is closed or opened so it will need to be working with the device clock. -
How change a scene when many copies of one actor collide with the floor.
by ekelrock ·I think angry birds changes the scene when all the birds have been "flung" and there is no movement left on the screen... But if you want to change it when many actors collide with t -
Attention Gamesalad Management: What Features Do You Want? Round 2
by gamedivision ·1.custom collisions(this would help so much with performance,we wouldn't have to create a collision actor then constrain it to the position of the first actor.) -
HELP: my game is huge and i need optimization help
by ekelrock ·There are a ton of threads on optimization, but I'll just throw a few ideas out there. Getting rid of Timers and Constrain Attributes seems to help. Not spawning actors or recycling them (if you need -
use volume slider for music, not sound?
by developer6810 ·I though you're only supposed to have constrain game.volume? -
how make a little screen in the scene.
by ekelrock ·I created 2 game attributes to store the X and Y positions of the REAL actor. I called the attributes "RealActorPosX" & "RealActorPosY". They are both real -
Standard controls?
by tatiang ·Radio button: easy (When Touch is Pressed --> change attribute game.buttonState to self.ID -- 1, 2, or 3, for example; When self.ID is equal to game.buttonState --> change image to [&