GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. On and Off on the same Button, Help Please Thanks!

    gyroscope
    by gyroscope · July 2012
    Anyhow, as long as your attribute game.soundOnOff is an integer, I can't see why you're having problems...
  2. How do you make an actor slow down and stop?

    MotherHoose
    by MotherHoose · July 2012
    unless MLV is at some point/time changed by event/attribute To: 0
  3. Game Center Achievements Not Updating

    Braydon_SFX
    by Braydon_SFX · July 2012
    I have them all unlocked by an attribute - Boolean.
  4. GameSalad programing question

    BobD
    by BobD · July 2012
    not enter any text I want to set a empty flag attribute.
  5. GameSalad programing question

    AcceleratedGames
    by AcceleratedGames · July 2012
    1. Make a Text attribute called "BlankChecker" with no text in it.
  6. Spelling check system

    MotherHoose
    by MotherHoose · July 2012
    Attribute: userInput = S
  7. ★★ Just one step to convert projects between all platform ★★

    BBEnk
    by BBEnk · July 2012
    (Quote)
  8. ★★ Just one step to convert projects between all platform ★★

    tenrdrmer
    by tenrdrmer · July 2012
    I've had some pretty big circle collisions using this and I have never noticed the collision area being so short it looked bad. Have you actually tried this? Or are you just throwing out ideas why its
  9. Changing direction every time?

    KodeRiter722
    by KodeRiter722 · July 2012
    - Change Attribute: self.position.X to (Reset location's X position)
  10. How to make the stick rotate to angle like the game Finger Balance

    RThurman
    by RThurman · July 2012
    I am guessing that you are referring to the way (on fast movements) the ball will go right through the stick because it can't detect collisions fast enough? I am sure you have experimented with it a
  11. How to make the stick rotate to angle like the game Finger Balance

    RThurman
    by RThurman · July 2012
    If you have two slider actors called 'left' and 'right' you could unlock the stick actor and use a constrain behavior:
  12. The Trouble with Collision

    tenrdrmer
    by tenrdrmer · July 2012
    its own. You do need to adjust your bounciness attribute down closer to 0 or you will probably have a big bounce on the first collision
  13. The Trouble with Collision

    Speedygamer
    by Speedygamer · July 2012
    DO: Constrain Attribute (self.motion.linearVelocity.y) 0
  14. Need help with dodge controls

    Pennez-Games
    by Pennez-Games · July 2012
    (Quote)
  15. Star System.....Image Change not working

    iTouchGamer
    by iTouchGamer · July 2012
    @tshirtbooth The self attributes are in the menu, and the timer is a game attribute...
  16. Need help with dodge controls

    MotherHoose
    by MotherHoose · July 2012
    tapping your right button … changes a gameAttribute
  17. formula for multiples of 60 in "if" statement in rule?

    MarkOnTheIron
    by MarkOnTheIron · July 2012
    The exact same as the one I posted before. Just change the self.Time attribute with the game.Time attribute.
  18. Star System.....Image Change not working

    iTouchGamer
    by iTouchGamer · July 2012
    Yea, I have it like that. I have a self.numstars attribute that changes.
  19. Collisions counting problem

    glynius
    by glynius · July 2012
    Thanks for answering. I really don't know what else could be wrong there. I've checked multiple times using and actor and displaying the attribute, when the ball collides with two tiles at a time, it
  20. formula for multiples of 60 in "if" statement in rule?

    developer6810
    by developer6810 · July 2012
    What exactly would be the set of rules necessary for the game.Time attribute?
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla