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How do I spawn actors with increasing speed without spawning them at the same time?
by MotherHoose ·on spawner add 2 attributes: -
Stop repeating
by gyroscope ·Interpolate attribute: self.YourMovingActor.Position.X -
text attributes
by gurechan ·I have 3 text game attributes, and compare these to another text attribute set by the player during the game. If a match is found in either of the 3 game text attributes, I trigger something. -
Best way to handle actors animate and change image sizes + collisions
by MotherHoose ·@romma … smaller sensor actors for collisions are great! -
Actor stop spawning after touch, restart spawning after contact with another actor, HOW?
by MotherHoose ·gameAttribute: spawnDone … boolean type -
Invert Numbers(only between 0-1)
by DavidsChannel ·i have an real attribute. I want to invert the number so when its 0 it should be 1. when its 0.4 it should be 0.6. If it is 0.25 it should be 0.75. -
★★ 31 Optimization Tips ★★
by AcceleratedGames ·5. Turn every attribute under the physics tab in the actor editor to 0 on actors who do not need it. -
Help figuring out an expression
by RThurman ·You can create a game attribute to store actor2's X and Y position. -
Need assistance with creating creating "static" actors..
by ginny32 ·it would have something to do with a collision attribute not sure of the exact rule though if someone could help out there it would be helpful (Image) -
can i constrain more than one image to a actor?
by guilleface ·like i have customs number so i am using the floor formula, i really don't know how it works, but all my pictures of number are named 1.png, 2.png, 2.png,4.png, 5.png 6.png 7.png 8.png 9.png and 0.pn… -
Need help with onscreen touch controls
by Pennez-Games ·it is on touch is pressed, i even tried when touch is inside aswell as pressed, none works..... but someone did tell me i had to create a stop attribute and stuff but i didnt understand, how can i fix -
Need help with onscreen touch controls
by Pennez-Games ·it is on touch is pressed, i even tried when touch is inside aswell as pressed, none works..... but someone did tell me i had to create a stop attribute and stuff but i didnt understand, how can i fix -
Newbee Sound Question
by gyroscope ·Hi Mike, first, find out the exact length of time of your audio narration (in an audio editor or Garageband, etc). Then make a boolean attribute, call it A1trigger set to the default false (i.e unchec -
Newbee Sound Question
by mcarrera ·I'm doing a story book and I have audio narration. I want the narration to play through to its completion before any of the actors in the scene become active. Is this possible? When I try to work with -
Constraining Rotation to the Mouse Position
by AcceleratedGames ·Constrain self.Rotation to vectortToAngle(self.Position.X - game.Mouse.Position.X, self.Position.Y - game.Mouse.Position.Y) -
Constraining Rotation to the Mouse Position
by ShineHouseGames ·So i have a system that moves the Actor towards the mouse position, but I'm not really sure how to constrain the actor's rotation facing towards the mouse position. -
Enemy Life Attribute...could be a problem?
by tatiang ·is especially helpful in cases where you want to constrain one actor's attribute to another actor's attribute without doing two constrains (constrain game.ActorAPosition to self.ActorAPosition &a -
Stop repeating
by gyroscope ·Rule: When All conditions are valid: Attribute game.comp1 = 1: -
Stop repeating
by casparwylie ·i have a rule that says "When All conditions are valid: Attribute game.comp1 = 1: -
how to spawn actors in order?
by guilleface ·this is using tshirtbooth video of how to spawn coins with no overlap, but i need now to spawn in order from points in row 1, then row 2, then row 3 and so on, so i try to change attribute, random pos