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problem with reverse constrain position and max position
by patapple ·@gyroscope before this rule there is a simple constrain attribute self.position.x to game.mouse.position.x -
Need help with character movement - Windows
by Braydon_SFX ·Create a Boolean attribute called MoveRight -
How Can i Spawn and drag actors into scene?
by gyroscope ·Change Attribute self.character.Color.R to ---- -
Problem with numbers. Possible bug?
by gyroscope ·Also not sure why you're needing to use floor in this instance; nor where your min and max values come into play during runtime; anyhow, as far as I can understand from your description and vid, you'r -
Possible to Send Info Question
by EricTippett ·I was wondering if there is any way to send attribute information or game information in game salad from one device to another. Like if someone got something in the game that they wanted to send to a -
problem with reverse constrain position and max position
by patapple ·I'm trying to create a rectangle the constrain the position to the mouse and also constrain to a min and a max position of the screen and it works great. -
Slowing Down Motion
by UtopianGames ·It might also be best to save the original speeds to a master speed to change back depending on what your doing so have a game.MasterPlayerSpeed and do change attribute MasterPlayerSpeed to game.Playe -
Best way to reset gameplay scene from pause scene?
by tenrdrmer ·@tenrdrmer, that will not "reset" an SCORE attribute to 0 but will "reset" all actor positions. -
My Ball wont reset
by Braydon_SFX ·You can put a change attribute in the ball, -
Working with attribute tables in Windows GS
by DarkUndeadSpawn ·Well you need to make a Constrain Attribute -
How Can i Spawn and drag actors into scene?
by DarkUndeadSpawn ·Constrain attribute self.SpawnedActor.Position.X to game.Touch1.Position.X -
the current scene is in the gamesalad free or in the gamesalad pro?
by Euclides ·ATTRIBUTE IN MENU APPEARS ONLY BROWSER -
Copied Scene Independence
by tatiang ·Can you be more specific about the type of changes you are making? Are you just moving actors around on the scene? Are you changing rules inside of actors? Are you changing actors' attribute values -
How to go about resetting ball count and launch when level progresses?
by HC_DK ·Add a CHANGE ATTRIBUTE: Game.Lives to 3 -
Continuos Swipe Rotate help
by Chobbiface ·Change attribute self.rotation to self.rotation-90 -
Continuos Swipe Rotate help
by HC_DK ·All I do is adding an ANGLE attribute (local) and inside the rule for RIGHT swipe I change: self.New Rotation to self.Rotation-90 -
Tofu Style Character
by shark1505 ·Create a rule: When touch is pressed, change attribute self.size.width to whatever you want the width to be. Then add a timer and say after .5 seconds, run to completion, use interpolate self.position -
How to make it so 3 of the same actors that touch destroy
by Cluv ·Create an index variable "applestouch" or something to that liking. It will keep track of how many apples are touching your oranges. Make sure to constrain it to the total number -
Spawn, sometimes not Spawning?
by Cluv ·Create a timer that iterates EVERY "1" second. In the timer add an integer attribute that is titled "SpawnTimer" or something like that. Have it iterate by 1 each -
how to boost an actor
by Cluv ·Then change attribute self.motion and change the velocity to what you want it to be, if you are using velocity to change the speed of your actor.