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keyboard input for Windows
by APPlause ·I don't understand how to create a game level attribute as one YouTube video said I'd need. I can create a new attribute for an actor but how do I get a "game level" attribute. The -
Timer
by ORBZ ·You make a game level attribute and store the offset there. It's a global variable that persists between scenes. -
Overlap or collide when changing size
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Questions about dragging an actor?
by stackpoole ·constrain attribute self.position.x to mouse.position.x -
Timer
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collectible item
by Hapiapps ·Make an integer with the number of coins in the level. Each coin that is overlapped, destroy and make that attribute -1. When it = 0, spawn the door. -
Can I update a table dynamically from data stored on my web site
by optimus ·I am just writing my app now and have just seen that the URL has to be hardcoded - Grrrr - I really need to get from an attribute / table, so I am snookered at the moment. -
How to Make Enemy Follow Player?
by simo103 ·@EricTippett .... I would make new attributes for X and Y and make them Real. And you have the constrains backwards I believe. It should be constrain Game.Player1.Xposition to self.positionx etc .. tr -
How to Make Enemy Follow Player?
by EricTippett ·So I have made a Player1 X Position (Integer) Attribute and a Player1 Y Position (Integer) Attribute -
How to make the shadow to follow my character?
by gyroscope ·So take any movement behaviours out of your shadow and put in a Constrain behaviour to follow the player's x coordinates. -
help with on screen controlls
by Pennez-Games ·make a text attribute, call it Direction. -
How can I make an actor drop down through a solid platform?
by tenrdrmer ·You have to setup your collision behavior inside a rule so that it only collides when certain conditions are met. Then you setup your conditions based on say a boolean attribute and you can essentiall -
What is wrong
by UtopianGames ·if touch is pressed and down is false change attribute game.up to true then in the otherwise do a change attribute game.up to false. -
Interpolate Question.
by RThurman ·http://gshelper.com/constrain-to-mouse-and-keep-collision-gamesalad/ -
Rocket laucher following actor
by ORBZ ·Constrain: launcher.rotation = vectorToAngle(targetX - launcherX, targetY - launcherY) -
does otherwise improves performances?
by guilleface ·my game runs a little slow on my evo 4g for android, in some actors i have when attribute=1 change image to , when =2 change image to, and so on, all this are separate rules, but if i drag them into o -
help with on screen controlls
by gyroscope ·make a text attribute, call it Direction. -
i need help with my game
by AEPstudios ·i set this attribute in my game, when an attribute is true, destroy this actor, how do i reset the destroy when the scene is reset or the next level is played, because once its destroyed it doesn't co -
attribute help!!
by AEPstudios ·i set in my game, when an attribute is true to destroy this actor, how do i reset the destroy when the scene is reset or the next level is played, because once its destroyed it doesn't come back when -
Load Attribute
by CaptFinn ·I just happen to open up a actor thats holding the load attribute and Key set up. And its duplicated itself like 8x. Why is that?