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  1. keyboard input for Windows

    APPlause
    by APPlause · July 2012
    I don't understand how to create a game level attribute as one YouTube video said I'd need. I can create a new attribute for an actor but how do I get a "game level" attribute. The
  2. Timer

    ORBZ
    by ORBZ · July 2012
    You make a game level attribute and store the offset there. It's a global variable that persists between scenes.
  3. Overlap or collide when changing size

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · July 2012
    Chuck the constrain behavior into a short timer... fast enough so that most people won't notice, but slow enough to allow the physics shape to update.
  4. Questions about dragging an actor?

    stackpoole
    by stackpoole · July 2012
    constrain attribute self.position.x to mouse.position.x
  5. Timer

    ingenious.applications
    by ingenious.applications · July 2012
    I'm trying to understand what you're saying. Unfortunately, my understanding ends once I start to use the Save Attribute behavior. Should I select Game > (attribute I created for this)....or
  6. collectible item

    Hapiapps
    by Hapiapps · July 2012
    Make an integer with the number of coins in the level. Each coin that is overlapped, destroy and make that attribute -1. When it = 0, spawn the door.
  7. Can I update a table dynamically from data stored on my web site

    optimus
    by optimus · July 2012
    I am just writing my app now and have just seen that the URL has to be hardcoded - Grrrr - I really need to get from an attribute / table, so I am snookered at the moment.
  8. How to Make Enemy Follow Player?

    simo103
    by simo103 · July 2012
    @EricTippett .... I would make new attributes for X and Y and make them Real. And you have the constrains backwards I believe. It should be constrain Game.Player1.Xposition to self.positionx etc .. tr
  9. How to Make Enemy Follow Player?

    EricTippett
    by EricTippett · July 2012
    So I have made a Player1 X Position (Integer) Attribute and a Player1 Y Position (Integer) Attribute
  10. How to make the shadow to follow my character?

    gyroscope
    by gyroscope · July 2012
    So take any movement behaviours out of your shadow and put in a Constrain behaviour to follow the player's x coordinates.
  11. help with on screen controlls

    Pennez-Games
    by Pennez-Games · July 2012
    make a text attribute, call it Direction.
  12. How can I make an actor drop down through a solid platform?

    tenrdrmer
    by tenrdrmer · July 2012
    You have to setup your collision behavior inside a rule so that it only collides when certain conditions are met. Then you setup your conditions based on say a boolean attribute and you can essentiall
  13. What is wrong

    UtopianGames
    by UtopianGames · July 2012
    if touch is pressed and down is false change attribute game.up to true then in the otherwise do a change attribute game.up to false.
  14. Interpolate Question.

    RThurman
    by RThurman · July 2012
    http://gshelper.com/constrain-to-mouse-and-keep-collision-gamesalad/
  15. Rocket laucher following actor

    ORBZ
    by ORBZ · July 2012
    Constrain: launcher.rotation = vectorToAngle(targetX - launcherX, targetY - launcherY)
  16. does otherwise improves performances?

    guilleface
    by guilleface · July 2012
    my game runs a little slow on my evo 4g for android, in some actors i have when attribute=1 change image to , when =2 change image to, and so on, all this are separate rules, but if i drag them into o
  17. help with on screen controlls

    gyroscope
    by gyroscope · July 2012
    make a text attribute, call it Direction.
  18. i need help with my game

    AEPstudios
    by AEPstudios · July 2012
    i set this attribute in my game, when an attribute is true, destroy this actor, how do i reset the destroy when the scene is reset or the next level is played, because once its destroyed it doesn't co
  19. attribute help!!

    AEPstudios
    by AEPstudios · July 2012
    i set in my game, when an attribute is true to destroy this actor, how do i reset the destroy when the scene is reset or the next level is played, because once its destroyed it doesn't come back when
  20. Load Attribute

    CaptFinn
    by CaptFinn · July 2012
    I just happen to open up a actor thats holding the load attribute and Key set up. And its duplicated itself like 8x. Why is that?
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