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In-App Purchase Error
by lycettebros ·It is a process to make it work. Avoid using tables if you can - use a direct attribute. You need to get every element exact or it will not work. -
Need help with enemy collisons
by tatiang ·Just tested this and it works with a timer set to every 0 seconds with a rule inside that says when actor overlaps or collides with actor of type enemy --> change attribute self.health to self. -
Interpolate Question.
by CaptFinn ·Now my actor needs to travel thru a gap (open door) and I have the door close behind him. For some reason Collide behavior isn't working. Is this because its a interpolate. When I use a constrain t -
help with on screen controlls
by Pennez-Games ·One way is the following: make a text attribute, call it Direction. -
help with on screen controlls
by gyroscope ·One way is the following: make a text attribute, call it Direction. -
i need a little help please
by Pennez-Games ·Im not sure why you are having attribute issues. -
how to make a score system!
by deadlights ·I usually make a global integer attribute. Then add 1 to this attribute for each star you collect. Set the attribute to save often. Then in each scene, have an invisible actor that loads the attribut -
i need a little help please
by Pennez-Games ·iv been working with gamesalad for a little bit now, i know some of the basics, but the attributes dont work, (this is on pc) i try to select an attribute but it doesnt work, and im trying to add on g -
Pseudo-Joint and Rotation Problems
by BuzzCuts ·I then tried to use this method: https://forums.gamesalad.com/discussion/34757/constraining-actor-to-another-and-staying-there - very clever setup but for me it won't start the tail actor on my main a -
RPG/Stat Question
by EricTippett ·Oh thats what I was doing, but there were some problems with using game attributes -
How to Change Velocity to where touch is pressed
by tatiang ·Change/constrain the direction to vectorToAngle(game.Mouse.Position.X-self.Position.X,game.Mouse.Position.Y-self.position.Y). You can wrap this in a When Mouse Button is down rule or inside of a time -
Adding points into attribute into some specified level?
by RThurman ·Change Attribute: Life To: min(100, Life+CoinC) -
Adding points into attribute into some specified level?
by DanielDoe ·I have an integer attribute called "Life". Many Items can add points into this attribute. CoinA +10, CoinB+20, Coin+30. -
How to check if attribute has been increased or decreased.
by RThurman ·Make two attributes: -
Two actors together going left?
by gyroscope ·Change attribute self.Position.X to ?? (----this number is where you want it to appear again on the left-side of the screen) -
How can I PUSH an Actor? - Help!
by JohnPapiomitis ·Put the control camera behavior in the actor and adjust the tracking area to your liking, or constrain the camera position x to player x and camera position y to player y + or - a offset if needed. -
How can I PUSH an Actor? - Help!
by JohnPapiomitis ·change or constrain its motion linear velocity x to whatever, or just have an accelerate behavior -
How to interact with an orbiting object?
by alexlaptev ·No, that is not working. I'v opened a new thread to find a solution: http://forums.gamesalad.com/discussion/45827/how-to-check-if-attribute-has-been-increased-or-decreased#latest -
Creating a Settings Bar
by Rumi ·Make sure the attribute is not a game attribute ( a scene or actor type) or is probrammed to be zero at the beginning of the scene via a change attribut behavior. Then, instead of having it go from 0 -
Creating a Settings Bar
by carlblanchet ·So I am trying to make a settings button that once pressed a settings bar comes out of the settings button, and once pressed again, the settings bar goes back in. I tried using an integer attribute so