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How can I change speed when colide with other actor?
by Reigiv4s ·change attribute ????? to ?????? -
How to interact with an orbiting object?
by RThurman ·Constrain Attribute: game.sunVelocity To: self.Motion.Linear Velocity.X+self.Motion.Linear Velocity.Y -
How to work with the device clock...?
by ORBZ ·While the app is running you will need to save the current epoch time every time the 100 gold is deposited and the total gold accrued using the Save Attribute behavior. This will be done every 2mins -
Constraining between 2 set points.
by ORBZ ·just constrain y velocity to.position.y - touch.y -
Constraining between 2 set points.
by Gnomer ·How will this constrain the y between 2 points? -
Save / Load Character from tables
by 3itg ·In my next scene, I made a test actor to attempt to display the value of row1/column1 of the GameSave table to check that the data is being saved to the table. However, I only seem to be able to get & -
Constraining between 2 set points.
by ORBZ ·Constrain x to fixedValue -
Constraining between 2 set points.
by Gnomer ·Probably quite simple but what I want to do is constrain something between 2 points on the y axis, for example 10 and 300, and then have it constrained to 1 singular point on the x axis meaning it can -
How can I change speed when colide with other actor?
by HC_DK ·Instead of typing in the speed use an attribute and when you collide with the boost actor change the attribute to 400. Use a TIMER AFTER 10 sec. change attribute to 150. Remember to tick on RUN TO COM -
Little Help plz
by Shadowghost135 ·I have an attribute called bombsKilled (it's a simple counter). -
GameSalad Creator Arrives on Windows!
by jedinein ·4. There are no attribute editors as shown on the Mac turtorials, thus one can not select to spawn a new actor based on the top 100 pixels of the game board, or based on touch versus a mouse click. -
how to make a score system!
by HC_DK ·Then have a global attribute for the total collected stars, use this to "unlock" next level pack. -
Rule for putting items in sequential order
by HC_DK ·if what your are doing is the same as like ranking high scores then I don't believe there is an easy way around it. You will have to create an attribute for each and then compare and move as needed. F -
how to change an actors skin from in game?
by tenrdrmer ·yeah make a rule in your actor base off a game attribute called playerskin -
Rule for putting items in sequential order
by simo103 ·if what your are doing is the same as like ranking high scores then I don't believe there is an easy way around it. You will have to create an attribute for each and then compare and move as needed. F -
Select Actor
by Hapiapps ·Ok, you have the choices, lets say there are 2. Make an attribute (integer) call it ActorChoice. -
Select Actor
by NovicaStudio ·Have a text attribute called 'what character?' and a character select scene. Lets say we have a 'boy' character and a 'girl' character. Go into boy and say, if touch is pressed, change attribute 'what -
Rule for putting items in sequential order
by guilleface ·On block1 when touch is press change attribute block1 to true -
Rule for putting items in sequential order
by NovicaStudio ·An Integer Attribute=How many correct? -
How to integrate custom emojis with iPhone app?
by NovicaStudio ·I think you could just get the image of the emoji and use it. You could also create some attribute or something so that if text = : ) Change attribute:smiley face to True