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Proper way to offset camera?
by machinegunkelly ·It's 100% caused by the offset actor, because as soon as I change the constraint to the camera offset actor, the jitter is gone. -
Holding Down Key allows actor keep going up
by SlickZero ·change attribute - self.motion.linear velocity.Y to self.motion.linear velocity.Y +500 (or whatever number works best) -
How to solve this issue with the accelerometer function?
by gawakamy ·When Attribute. game.AccelerometerX > 0.01 -
Touching bugs my gameplay, swipe don't
by LeonardDeveloper ·Has to be a problem with that connecting to your score attribute, Maybe try overlooking it -
Would "ALPHA CHANNEL COLLISION MASKING" make Game Salad a more likely tool of choice?
by kinzua ·like mentioned.. polygonal collisions are being worked upon + joints. Compared to alpha channel masking, this would open up a plethora of options for GS developers. Add tons of realism possibilities t -
Would "ALPHA CHANNEL COLLISION MASKING" make Game Salad a more likely tool of choice?
by MarkOnTheIron ·Unfortunately until GS will continue to use Box 2D we won't have pixel collisions, but at least we can hope they will give us something more than circles an rectangles (Image) -
TABLES: Reset Tables after removing rows...
by lycettebros ·I am hoping I can copy a master table based on the attribute of the rows - as in the row count is zero (all rows have been used) so copy from master table? -
Proper way to offset camera?
by machinegunkelly ·I have the anchors position as an attribute, and my actor is offset from the anchor by calling the placement attribute - 300PX -
Change Attribute .... Bug?
by CaptFinn ·I have a attribute Gems Integer -
How come GS is running slow (for me)?
by lanmind ·Though I attribute it to the fact that it's an early beta. At least I hope that's the reason. -
Touching bugs my gameplay, swipe don't
by hamaro ·I have a change attribute-pos self to mouse where touch occurs, to move the collider over buttons if user would like to touch direct and so he can't make a swipe by touching 2 locations. -
touch move
by The_Gamesalad_Guru ·You have to be more clear when you ask for help. you said you wanted it to move to touch. When you touch the screen that is the same as mouse down. Are you making this as a Mac Game or A mobile Game. -
How to dismiss a rule after a certain amount of time?
by gyroscope ·There's a couple of ways, one being to use the built-in scene time attribute. -
Keyboard Input / Fill in with table value
by HC_DK ·Add two LOCAL text attributes called eg. FROM TABLE and COMPARE TEXT. -
How to make an Image turn to direction?
by JohnPapiomitis ·constrain rotation to vectorToAngle(self.motion.linear.velocity.x,self.motion.linear.velocity.y) -
touch move
by HC_DK ·Make a GLOBAL Real Attribute, call it Mouse Pos Y -
Changing Actors During play
by gyroscope ·Add a condition in your Rules of your prototype ball: When attribute RedorBlue is false -
trivia question game.
by guilleface ·hi, do you think i should have a image for every question i will have?, or could i use display attribute, i just don't like it will look blurry. what should i do?thanks -
Is it possible to add filters to the over all look of my game
by MetzoPaino ·Maybe a global attribute that changes, and everything in the scene has the colours set to this attribute? -
touch is pressed issue
by JustMe74 ·1). Create an integer attribute "ButtonPressed" with a default value of 1