GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Proper way to offset camera?

    machinegunkelly
    by machinegunkelly · June 2012
    It's 100% caused by the offset actor, because as soon as I change the constraint to the camera offset actor, the jitter is gone.
  2. Holding Down Key allows actor keep going up

    SlickZero
    by SlickZero · June 2012
    change attribute - self.motion.linear velocity.Y to self.motion.linear velocity.Y +500 (or whatever number works best)
  3. How to solve this issue with the accelerometer function?

    gawakamy
    by gawakamy · June 2012
    When Attribute. game.AccelerometerX > 0.01
  4. Touching bugs my gameplay, swipe don't

    LeonardDeveloper
    by LeonardDeveloper · June 2012
    Has to be a problem with that connecting to your score attribute, Maybe try overlooking it
  5. Would "ALPHA CHANNEL COLLISION MASKING" make Game Salad a more likely tool of choice?

    kinzua
    by kinzua · June 2012
    like mentioned.. polygonal collisions are being worked upon + joints. Compared to alpha channel masking, this would open up a plethora of options for GS developers. Add tons of realism possibilities t
  6. Would "ALPHA CHANNEL COLLISION MASKING" make Game Salad a more likely tool of choice?

    MarkOnTheIron
    by MarkOnTheIron · June 2012
    Unfortunately until GS will continue to use Box 2D we won't have pixel collisions, but at least we can hope they will give us something more than circles an rectangles (Image)
  7. TABLES: Reset Tables after removing rows...

    lycettebros
    by lycettebros · June 2012
    I am hoping I can copy a master table based on the attribute of the rows - as in the row count is zero (all rows have been used) so copy from master table?
  8. Proper way to offset camera?

    machinegunkelly
    by machinegunkelly · June 2012
    I have the anchors position as an attribute, and my actor is offset from the anchor by calling the placement attribute - 300PX
  9. Change Attribute .... Bug?

    CaptFinn
    by CaptFinn · June 2012
    I have a attribute Gems Integer
  10. How come GS is running slow (for me)?

    lanmind
    by lanmind · June 2012
    Though I attribute it to the fact that it's an early beta. At least I hope that's the reason.
  11. Touching bugs my gameplay, swipe don't

    hamaro
    by hamaro · June 2012
    I have a change attribute-pos self to mouse where touch occurs, to move the collider over buttons if user would like to touch direct and so he can't make a swipe by touching 2 locations.
  12. touch move

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · June 2012
    You have to be more clear when you ask for help. you said you wanted it to move to touch. When you touch the screen that is the same as mouse down. Are you making this as a Mac Game or A mobile Game.
  13. How to dismiss a rule after a certain amount of time?

    gyroscope
    by gyroscope · June 2012
    There's a couple of ways, one being to use the built-in scene time attribute.
  14. Keyboard Input / Fill in with table value

    HC_DK
    by HC_DK · June 2012
    Add two LOCAL text attributes called eg. FROM TABLE and COMPARE TEXT.
  15. How to make an Image turn to direction?

    JohnPapiomitis
    by JohnPapiomitis · June 2012
    constrain rotation to vectorToAngle(self.motion.linear.velocity.x,self.motion.linear.velocity.y)
  16. touch move

    HC_DK
    by HC_DK · June 2012
    Make a GLOBAL Real Attribute, call it Mouse Pos Y
  17. Changing Actors During play

    gyroscope
    by gyroscope · June 2012
    Add a condition in your Rules of your prototype ball: When attribute RedorBlue is false
  18. trivia question game.

    guilleface
    by guilleface · June 2012
    hi, do you think i should have a image for every question i will have?, or could i use display attribute, i just don't like it will look blurry. what should i do?thanks
  19. Is it possible to add filters to the over all look of my game

    MetzoPaino
    by MetzoPaino · June 2012
    Maybe a global attribute that changes, and everything in the scene has the colours set to this attribute?
  20. touch is pressed issue

    JustMe74
    by JustMe74 · June 2012
    1). Create an integer attribute "ButtonPressed" with a default value of 1
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla