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  1. Multi_Touch Question.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · June 2012
    hmmm so I'll have to do a protoype test watching the touch count attribute just to see how it is charting it. That should give me an idea about what is going on...will report my results.
  2. newbie question

    retired_9c86691155fefee293f38dbabd1cd0cb
    by retired_9c86691155fefee293f38dbabd1cd0cb · June 2012
    The move to does tend to drift I notice this in an AI I'm building and it seems the condition doesn't fire continually. Put the move to in a rule in otherwise and then add the condition if attribute s
  3. Actor Stunned mullet after taking damage?

    MotherHoose
    by MotherHoose · June 2012
    - add attribute … index type … name: maxHits = number of hits for this enemy
  4. Touch Actor 1 chgs color of actor 2

    fadamion
    by fadamion · June 2012
    You need a global attribute call it "change color" make it a intrager.
  5. Misc Questions

    lanmind
    by lanmind · June 2012
    on. When the user touches their devices screen constrain the invisible actor to thier touch's x & y positions. I haven't thought of an idea for zooming though.
  6. making one actor disappear and reappear by touching a 2nd actor.

    lanmind
    by lanmind · June 2012
    @jobei I believe you created your "toggleObject" attribute as a boolean type. You need to create it as an integer type.
  7. Issue with constrained actor direction facing.

    MobileRocketGames
    by MobileRocketGames · June 2012
    Create 3 real actor attributes (Mod1, StartX, EndX).
  8. making one actor disappear and reappear by touching a 2nd actor.

    jobei
    by jobei · June 2012
    make a game attribute called toggleObject or whatever you want to call it.
  9. what is THE best / efficient way to do a scrolling background?

    MobileRocketGames
    by MobileRocketGames · June 2012
    you mean in the editor? when you select the graphic from your image library and drag it to the top of the screen and let go... it gets destroyed? or do you mean if you use the change attribute behavio
  10. Physics issue with spinning actor after being shunted

    MobileRocketGames
    by MobileRocketGames · June 2012
    If I understand this correctly, the actors in your scene start to rotate after they have been hit by another actor. Using the fixed rotation attribute stops them from rotating... but this is not ideal
  11. making one actor disappear and reappear by touching a 2nd actor.

    JohnPapiomitis
    by JohnPapiomitis · June 2012
    make a game attribute called toggleObject or whatever you want to call it.
  12. Actor Detecting Other Actor's Touch

    JustMe74
    by JustMe74 · June 2012
    1). Create a Boolean attribute - let's call it GameOver - and make it default to false.
  13. Move behavior with an angle attribute

    cibram
    by cibram · June 2012
    Make a local attribute in the actor you want to control, you could call it localAngle, and when the actor spawns set this.localAngle = the angle from your formula
  14. Move behavior with an angle attribute

    jn2002dk
    by jn2002dk · June 2012
    Make a local attribute in the actor you want to control, you could call it localAngle, and when the actor spawns set this.localAngle = the angle from your formula
  15. Move behavior with an angle attribute

    jn2002dk
    by jn2002dk · June 2012
    Store the angle at spawn attribute in a local attribute and use that for moving that particular actor
  16. Move behavior with an angle attribute

    cibram
    by cibram · June 2012
    I have an angle attribute, which has a formula and calculating an angle changing every second.
  17. Adjusting Animations Speed

    MarkOnTheIron
    by MarkOnTheIron · June 2012
    In fact you can and without using animate behaviors or constrain attributes (Image)
  18. Real Attribute and Game Center

    fedi
    by fedi · June 2012
    i use the Game Time as score which is a real attribute, when i publish to Game center a time like 19.033, only 19 is published to the game center. when test in the viewer, it show always whis score wo
  19. Enemy spinning when struck - need to stop?

    craziwolf
    by craziwolf · June 2012
    Change attribute self.motion.Angular Velocity to 0...
  20. Enemy spinning when struck - need to stop?

    Braydon_SFX
    by Braydon_SFX · June 2012
    Change attribute self.motion.Angular Velocity to 0...
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