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  1. How to spawn a random actor?

    jckmcgraw
    by jckmcgraw · June 2012
    -Create an index, game attribute called random (or something like that) and set it to 0
  2. Endless Vertical shoot em up , speed up over time and enemies spawn increase.... HELP!!!

    master200012
    by master200012 · June 2012
    make an attribute for the game where the attribute is related to the number of enemies spawning.
  3. whats best way to implent publish to game center

    master200012
    by master200012 · June 2012
    I'm not pro, but I believe you can use the attribute you created to keep the high score as well as a second one, used only when publishing to game center.
  4. newbie question

    retired_9c86691155fefee293f38dbabd1cd0cb
    by retired_9c86691155fefee293f38dbabd1cd0cb · June 2012
    constrain* attribute: self.position.Y = game.touches 1.Y
  5. Touches Question, please help meeeee :-)

    venon_it
    by venon_it · June 2012
    touch is inside -->> constrain attribute ( self.position.X TO game.Mouse.Position.X )
  6. Here's my dumb mistake - what's yours.

    petercoupe
    by petercoupe · June 2012
    Old hands will probably have guessed this one already - but - I forgot to uncheck the "movable" attribute of the actor, resulting in gravity pulling the box down and out of the scree
  7. Gravity Proof Object

    jckmcgraw
    by jckmcgraw · June 2012
    Now, when you want static actors, you don't even have to worry about doing anything! For instance, your clouds will only need a simple interpolation of the x coordinates, or change attribute: self.mot
  8. Hi + A Few Questions

    JustMe74
    by JustMe74 · June 2012
    it -- then "attach" them using constrain to the x/y values of the main actor (the body).
  9. Issue with General Attribute system

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · June 2012
    When attribute lives < 3
  10. Problem with camera

    TWEAmazingApps
    by TWEAmazingApps · June 2012
    a offset with the control camera attribute so I constrained the cameras X origin to the actor and made a offset. Well the offset is working good and the camera follows but the thing is it makes this
  11. Left & Right Movement

    jmagness
    by jmagness · June 2012
    1. Make an attribute for your character, I called mine startpositionx
  12. Physics Relating to Speed, Windows Beta

    tenrdrmer
    by tenrdrmer · June 2012
    in the mac creator you can actually have collisions happening to fast. especially if one of the actors is non-movable. The reason is there is a reaction time for everything and if the objects are flyi
  13. Physics Relating to Speed, Windows Beta

    lanmind
    by lanmind · June 2012
    So I'm stuck scratching my head about an actors movement through a scene at high speeds. I'd really like my actor to move as fast as possible and still be able to rely on collisions and other physics.
  14. My actor floats to the top of the screen after testing on my app on iPad device

    redlotusdesignz
    by redlotusdesignz · June 2012
    I have two buttons on the screen. A right arrow and a left arrow. I made two attributes on it that are left and right.
  15. My actor floats to the top of the screen after testing on my app on iPad device

    bjandthekatz
    by bjandthekatz · June 2012
    Attribute game.Accelerometer.x > Game.Calibration.X
  16. My actor floats to the top of the screen after testing on my app on iPad device

    redlotusdesignz
    by redlotusdesignz · June 2012
    Attribute game.Accelerometer.x > 0
  17. Objects coming from all directions and increase the amount over time

    Nmdogdude
    by Nmdogdude · June 2012
    Create an attribute 'actor spawn' w/ a timer that says something like:
  18. How do you make a sound effect play one time after you touch the screen.

    jobei
    by jobei · June 2012
    something new pop up for me, when I use the change attribute I get the two boxes set: and to: but inside my set box it say "self.playsound" It don't say "game.playsou
  19. Is the touches count attribute for recording the amount of touches on the screen?

    jckmcgraw
    by jckmcgraw · June 2012
    Hello Everybody,
  20. New UI on GameSalad Windows Creator- Your Thoughts

    tenrdrmer
    by tenrdrmer · June 2012
    Have not read the thread so forgive me for any repeat info. I like some of the live attribute stuff for the instances and the actor info appearing without actually opening an actor but I hate the over
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