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Animating a Camera Controlled Actor
by dominic.koponen ·function. I know I could use the overall games attribute list, but for organizational purposes, I do not want to use this. I would have WAY TOO MANY attributes so I want to use the tables (One table -
Set Action Based on iPad 3 vs iPad 1 or 2
by ellfire ·1. I created a game attribute called hw_test. -
0.9.93 Broke my Project...
by JustMe74 ·In my game, I have an Attribute called "LevelStart". The initial state of this attribute is always set to 0 before a level begins (either from the level select screen, or when you b -
Multiple Text attribute contains in Rules
by iScet ·I have a Rule setup to check for Overlapping actors... AND checks the attribute for that actor and if it contains text attribute letter K... then runs the Rule... works perfect... i want it to work wi -
Set Action Based on iPad 3 vs iPad 1 or 2
by ellfire ·if only GS would give us an attribute -
Money and Credits in Attributes or Tables?
by JohnPapiomitis ·You dont want in game currency in a table. Put it in a attribute so you can reference them in the first part of a rule. -
Display Size in/ out how to?
by venon_it ·i insert when touch is pressed and try change attribute , but don't function! try interpolator.. don't function! -
Question about timer
by tatiang ·before something else (in your case, Change Attribute game.ballcount to game.ballcount-1), it won't always work because the actor may be destroyed before/at the same time as that behavior attempts to -
What change do writable tables makes for you?
by yousef77 ·i think its A GameSalad Revolution cause it will save lots of time.if you have a 100 level it will be really time consuming to add and edit each level global attribute.one thing they though i did not -
HELP! how to remove last letter from a text attribute?
by bazookaBen ·how do i remove the last letter using change attribute? -
Set Action Based on iPad 3 vs iPad 1 or 2
by ellfire ·At the start of your game spawn for 1 second an actor every 0 seconds and use an attribute to count how many are spawned this number should be higher in newer devices. Credits to Tshirtbooth for it. -
Set Action Based on iPad 3 vs iPad 1 or 2
by MarkOnTheIron ·At the start of your game spawn for 1 second an actor every 0 seconds and use an attribute to count how many are spawned this number should be higher in newer devices. Credits to Tshirtbooth for it. -
hibernate leading to crash
by Leanne ·Instead of resetting game when attribute - hibernate, I have it set to change attribute - option to true, which, in my game destroys all actors and spawns main menu. I have done this instead of reset -
Working out days between 2 dates
by robert.mccarthy ·Attributes: New Date -
How can I make an actor shake/wobble?
by tatiang ·If you're needing it to wobble when dragged, I think you'll have to constrain a second actor on top of it because otherwise the wobble movement will interfere with the dragging. -
GS's template for the joystick (glitches and problems with it).
by CodeMonkey ·2) Constrain the thumbstick to that touch's coordinates. -
Institutional Ads TERRIBLE idea!
by Benjamin_m5 ·For less ads: Don't use the behaviors "reset scene","reset game","pause game". Use change Attribute instead. That work wonderful for my game!! -
Using An Attribute Like an Index
by TWEAmazingApps ·and i was wondering is it possible have an attribute take the place of the numbers "1" or "2" in the expression editor so that it is more like CUCP[Attribute].Tabl -
Negative numbers in integer attribute problem.
by DanielDoe ·Is there a way to keep integer attribute always positive or equal 0 (e.x. 5-10=0)? I thought that integer is always positive, but during a game I realized that it gets negative numbers as well. In my -
Checking a Table Value before Changing It
by dominic.koponen ·Ah I see! I feel like an idiot... haha I did not know there was a game.audio.musicvolume attribute built in. I was making this way too complicated. I was trying to avoid using the attributes section f