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Tracking character by touch beyond screen size
by iKandy ·Create two global game attributes, cameraX and cameraY -
Is it possible to.....
by EatingMyHat ·set a game attribute that tells the other scene to reset when you release the pause. -
Getting 'Invalid Path' while trying to change attribute.
by zpaul2fresh8 ·I'm trying to change an attribute for an actor inside a rule, but when I go to 'actor->Motion->linearVelocity-X' it displays "Invalid Path" instead of the expected func -
Collisions and Particle Generation
by Max3D ·Hi Guys, -
GS's template for the joystick (glitches and problems with it).
by allornothing ·After reading through your breakdown of it, it does seem odd that the official template uses all the touch actors, when there is a simpler method that doesn't rely on actor collisions. -
How to destroy an actor like this.
by scitunes ·Create a game level boolean attribute (attribute tab above the actor list when you are in a scene). Call it something like game.ElecOn and then check the box next to it so that its default setting is -
How to destroy an actor like this.
by scitunes ·Create a game level boolean attribute (attribute tab above the actor list when you are in a scene). Call it something like game.ElecOn and then check the box next to it so that its default setting is -
Keyboard Input Bug on iPad. Resets actor Position to 0,0
by bluelotus ·Hi, I am attempting to use the Keyboard Input attribute inside and actor that is constrained to touchPositions when touch is pressed. The idea is that you could move the text bubble around and double -
Problem Linking Attribute to Change Attribute rule...
by EatingMyHat ·You should not type Attribute names, you should select it from the list under the expression box (the 'e' symbol next to the text box). -
Problem Linking Attribute to Change Attribute rule...
by zpaul2fresh8 ·I've created a BOOLEAN attribute named 'left'. The problem I've having is changing that attribute in a rule. The video says to type game.left, but I'm not seeing the same thing on Windows version. I t -
Problem with a rule
by mikelowe ·1. Make a BOOL attribute called startCheck -
Restart button
by QuantumGames94 ·First I set up a global boolean attribute called ResetScene. -
Restart button
by QuantumGames94 ·i am doing for the reset button; rule-if touch is pressed-change attribute-3 -
Restart button
by JohnPapiomitis ·when the restart button is pressed use the change attribute behavior to change the attributes back to there starting values -
How can i do this?
by AppTek ·First, unlock them, then put the timer inside of a rule, then make the condition, when attribute scene.camera.origin = whatever number the camera should be at that time. -
Simulating a Bicycle
by monkeysalad ·The way I'm doing it is using a PC_Bike actor with friction of 1 (so he rolls on slopes), and to simulate pedaling I use the self.Accellerate attribute, which I interpolate from 700 to 0 every time th -
Problem with a rule
by casparwylie ·I have made a rule: When Attribute game.test = 1 { -
How to end game (race) when actor crosses finish line?
by tatiang ·The nice thing about using a boolean for the end of the race (or the end of a significant event in any game) is that other actors can use that to trigger other actions. So if you wanted your computer -
Is anyone else having this problem???
by QuantumGames94 ·Is anyone else on the windows beta having a problem with the replicate behaviour, as I want to add an attribute to the value and it won't let me and it also resets the value back to default of 5 which -
Newbie need help on project
by simo103 ·If I read your request correctly it appears you want the actor to stay the new color until touched again and then switch back to the original color? If so create a self attribute (say 'color switch')