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  1. Tracking character by touch beyond screen size

    iKandy
    by iKandy · May 2012
    Create two global game attributes, cameraX and cameraY
  2. Is it possible to.....

    EatingMyHat
    by EatingMyHat · May 2012
    set a game attribute that tells the other scene to reset when you release the pause.
  3. Getting 'Invalid Path' while trying to change attribute.

    zpaul2fresh8
    by zpaul2fresh8 · May 2012
    I'm trying to change an attribute for an actor inside a rule, but when I go to 'actor->Motion->linearVelocity-X' it displays "Invalid Path" instead of the expected func
  4. Collisions and Particle Generation

    Max3D
    by Max3D · May 2012
    Hi Guys,
  5. GS's template for the joystick (glitches and problems with it).

    allornothing
    by allornothing · May 2012
    After reading through your breakdown of it, it does seem odd that the official template uses all the touch actors, when there is a simpler method that doesn't rely on actor collisions.
  6. How to destroy an actor like this.

    scitunes
    by scitunes · May 2012
    Create a game level boolean attribute (attribute tab above the actor list when you are in a scene). Call it something like game.ElecOn and then check the box next to it so that its default setting is
  7. How to destroy an actor like this.

    scitunes
    by scitunes · May 2012
    Create a game level boolean attribute (attribute tab above the actor list when you are in a scene). Call it something like game.ElecOn and then check the box next to it so that its default setting is
  8. Keyboard Input Bug on iPad. Resets actor Position to 0,0

    bluelotus
    by bluelotus · May 2012
    Hi, I am attempting to use the Keyboard Input attribute inside and actor that is constrained to touchPositions when touch is pressed. The idea is that you could move the text bubble around and double
  9. Problem Linking Attribute to Change Attribute rule...

    EatingMyHat
    by EatingMyHat · May 2012
    You should not type Attribute names, you should select it from the list under the expression box (the 'e' symbol next to the text box).
  10. Problem Linking Attribute to Change Attribute rule...

    zpaul2fresh8
    by zpaul2fresh8 · May 2012
    I've created a BOOLEAN attribute named 'left'. The problem I've having is changing that attribute in a rule. The video says to type game.left, but I'm not seeing the same thing on Windows version. I t
  11. Problem with a rule

    mikelowe
    by mikelowe · May 2012
    1. Make a BOOL attribute called startCheck
  12. Restart button

    QuantumGames94
    by QuantumGames94 · May 2012
    First I set up a global boolean attribute called ResetScene.
  13. Restart button

    QuantumGames94
    by QuantumGames94 · May 2012
    i am doing for the reset button; rule-if touch is pressed-change attribute-3
  14. Restart button

    JohnPapiomitis
    by JohnPapiomitis · May 2012
    when the restart button is pressed use the change attribute behavior to change the attributes back to there starting values
  15. How can i do this?

    AppTek
    by AppTek · May 2012
    First, unlock them, then put the timer inside of a rule, then make the condition, when attribute scene.camera.origin = whatever number the camera should be at that time.
  16. Simulating a Bicycle

    monkeysalad
    by monkeysalad · May 2012
    The way I'm doing it is using a PC_Bike actor with friction of 1 (so he rolls on slopes), and to simulate pedaling I use the self.Accellerate attribute, which I interpolate from 700 to 0 every time th
  17. Problem with a rule

    casparwylie
    by casparwylie · May 2012
    I have made a rule: When Attribute game.test = 1 {
  18. How to end game (race) when actor crosses finish line?

    tatiang
    by tatiang · May 2012
    The nice thing about using a boolean for the end of the race (or the end of a significant event in any game) is that other actors can use that to trigger other actions. So if you wanted your computer
  19. Is anyone else having this problem???

    QuantumGames94
    by QuantumGames94 · May 2012
    Is anyone else on the windows beta having a problem with the replicate behaviour, as I want to add an attribute to the value and it won't let me and it also resets the value back to default of 5 which
  20. Newbie need help on project

    simo103
    by simo103 · May 2012
    If I read your request correctly it appears you want the actor to stay the new color until touched again and then switch back to the original color? If so create a self attribute (say 'color switch')
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