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  1. Windows bug? Can't adjust camera tracking area.

    NettekovenGames
    by NettekovenGames · May 2012
    For now can you use a Change Attribute at the start of the scene to set those values?
  2. How to end game (race) when actor crosses finish line?

    tatiang
    by tatiang · May 2012
    Here, try this... for the rule you mentioned (below), add a behavior to the Otherwise section that says Constrain Attribute game.raceTime to self.Time-self.startTime.
  3. How to end game (race) when actor crosses finish line?

    britto24
    by britto24 · May 2012
    Attribute: scene.Background.car.startTime > 0
  4. How to end game (race) when actor crosses finish line?

    britto24
    by britto24 · May 2012
    Event: overlaps or collides with finishLine (I will change this to when attribute self.position.x >= the actual x value of the finish line)
  5. How to end game (race) when actor crosses finish line?

    tatiang
    by tatiang · May 2012
    What happens if you change the rule from a collision rule to a When attribute self.position.x (or y) >= [the actual x value of the finish line]? Again, I'm not sure what your race track looks
  6. How to end game (race) when actor crosses finish line?

    britto24
    by britto24 · May 2012
    Attribute: scene.Background.car.startTime > 0
  7. making actors colision volume smaller than actor

    tatiang
    by tatiang · May 2012
    The only way to make a collision area smaller than the actual actor's size is to constrain another actor to that actor's position and make all of your collide rules dependent on the smaller "
  8. Move To, Accelerate Toward Help

    sawkastee
    by sawkastee · May 2012
    Change Attribute
  9. combo scoring

    youdvdk
    by youdvdk · May 2012
    maybe put a timer and change attribute behaviour in otherwise, and set that to something like timer- after __ seconds change attribute game.score to game.score+0.
  10. How to end game (race) when actor crosses finish line?

    britto24
    by britto24 · May 2012
    gameAttribute: raceTime
  11. Windows bug? Can't adjust camera tracking area.

    tatiang
    by tatiang · May 2012
    For now can you use a Change Attribute at the start of the scene to set those values?
  12. Making a drag option / making a ramp - HElp! can't explain =P

    stackpoole
    by stackpoole · May 2012
    to make a line/strip as a ramp … change its Rotation attribute
  13. Timer ignore Rule - Thoughts?

    tatiang
    by tatiang · May 2012
    --->Change attribute game.createNew to false
  14. Newbie need help on project

    tatiang
    by tatiang · May 2012
    Change attribute self.color, and change the color to what you need.
  15. Adding a Rule to a Group, or a Rule within a Rule - Odd Workflow

    MotherHoose
    by MotherHoose · May 2012
    hint: click and drag that little indented dot above the AttributesPane on the Left
  16. Alternating Pause Screen

    MotherHoose
    by MotherHoose · May 2012
    gameAttribute … lastImage … index type
  17. Alternating Pause Screen

    beefy_clyro
    by beefy_clyro · May 2012
    Yup create an attribute that on pressing the pause button changes to a random number. Then on the background image of the pause screen have a rule;
  18. Newbie need help on project

    Cluv
    by Cluv · May 2012
    Change attribute self.color, and change the color to what you need.
  19. black screen when publishing to arcade

    jonmulcahy
    by jonmulcahy · May 2012
    probably bad code. black screens usually appear when you have a missing attribute or a broken rule
  20. How to flip an actor?

    kielhanson
    by kielhanson · May 2012
    Select the cards width attribute from the drop down in the expression editor.
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