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Can you define an Actors position attribute so that it is located in the same place in every scene
by jdgould ·I am trying to create an actor (trash can) and put it in the same place on every scene without having to manually put it in the correct spot on the scenes I have already created. Is there an easy wa… -
how to destroy a actor with another actor
by jonmulcahy ·What you want to do us pretty easy. You need an attribute called something you can remember. And a button to trigger it -
My game is completely messed up, I have no idea why :/
by tatiang ·I also noticed you have a Destroy behavior before a Save Attribute behavior. The Destroy behavior should always go last in your list of rules. Otherwise, it can potentially prevent later behaviors f -
about Sandbox...
by pinkio75 ·I was like a crazy, because I recognized in game center and I can access in sandbox mode, but when I press my button to post my attribute score, nothing happens, I hope that this problem is only rela -
Issues with comparing table information with attribute value
by RedCat ·Very simply I've got a table of shop values and have an integer attribute for players cash. All I want to do is se if the player can afford the item. -
RPG game with Grid Walking
by BluSpyder ·@tatiang That is a good one, but it's not a "moving to" or "interpolating" motion, just a change attribute. -
How to start a timer when a certain scene begins?
by MotherHoose ·+1 @ooi … and those attributes will keep very accurateTime -
Randomizing Levels
by NMansell ·(5 levels) and a Long Game (20 levels). This attribute works fine but I want to make each game different by having it load random levels and not repeating them - can I do this by using Tables in any -
How to start a timer when a certain scene begins?
by BarrytheBrave ·That's a much better way of doing it @MotherHoose, it cuts out the need to update an attribute every 0.1 seconds. ^:)^ -
How to start a timer when a certain scene begins?
by MotherHoose ·just store the currentValues for those attributes in newAttributes -
Actor Rotation Issue
by LumpApps ·Then ad a constrain behavior: -
Check Null Text in Tables
by MotherHoose ·add attribute: text type … cellText -
Triple tapp? Menu?
by sebmacfly ·make an attribute game.tripletap (index) -
How can you attack an actor multiple times unitl they get destroyed?
by MotherHoose ·In GS … attributes store values: -
How to start a timer when a certain scene begins?
by simo103 ·@britto24 .. many of us use the display text for testing/debugging. You can create a spare actor that you can drop the display text behavour in and then select a Game attribute to display and drop the -
Can I have an Actor's actions/movement driven by a sound/audio?
by GhostShipApps ·I am not an expert but I doubt that that is possible (yet). I've seen lots of tuts and I've never seen any sound related attribute or behavior that interacts with waveforms. -
How to start a timer when a certain scene begins?
by BarrytheBrave ·Hey, firstly make the following attributes: -
How to start a timer when a certain scene begins?
by britto24 ·I am creating a racing game and trying to create a timer that starts when the race begins and the cars move and ends when they cross(collide) with the finish line. I have watched all the timer tutori -
Constrain Velocity to Touch & Collision PROBLEMS!!
by battleduck ·I have a paddle which is constrained to the players touch, and a puck with which it collides. -
need help with the math in a rule for a health sprite
by tatiang ·When [ALL conditions] attribute game.health>=game.Level*.61 [AND] game.health<=game.Level*.8 --> [...]