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  1. Best way to convert landscape to portrait or how to have both in a single app?

    MarkOnTheIron
    by MarkOnTheIron · May 2012
    In your minigame scene change the scene size to w480xh320, then change the camera origin to X=80 and Y=-80, then unlock one actor in that scene and add a change attribute behavior for the camera rotat
  2. Need help with small Soundboard project

    MarcoCol
    by MarcoCol · May 2012
    I've tried also to set the attribute to 0 if the button was touched outside, without success.
  3. New UI on GameSalad Windows Creator- Your Thoughts

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2012
    @crazycam99 I like that first pic and if the. Eliminated the wasted space at the bottom where the description is they could shift over the behaviors and put the scene and actor attribute to the left o
  4. Squares , circles , triangles and photoshop help

    GLGAMES
    by GLGAMES · May 2012
    For now it's only blocks or circular collisions. the other way is to manually create collision points using x,y positions and when 2 different shape overlaps instead of collide.
  5. Drag actor with finger

    JohnPapiomitis
    by JohnPapiomitis · May 2012
    -constrain self position x to mouse position x
  6. Constrain one actor to specific point on another actor?

    NtG
    by NtG · May 2012
    constrain self position x to cos(main.rotation+offset)+main.position.x
  7. Constrain one actor to specific point on another actor?

    JohnPapiomitis
    by JohnPapiomitis · May 2012
    constrain self position x to cos(main.rotation+offset)+main.position.x
  8. Constrain one actor to specific point on another actor?

    RP
    by RP · May 2012
    If you already have the actors constrain behaviors set (there are multiple vids on this on youtube), you can just have the "handle" actor rotate via actor attributes. Go to the motio
  9. Constrain one actor to specific point on another actor?

    NtG
    by NtG · May 2012
    Simply put: I have a circle that constantly spins, and I want another actor to be constrained to a specific point so that it rotates with the circle.
  10. high score

    v00d0
    by v00d0 · May 2012
    ye. If you wanna create a star system, like angry birds, you need to save those scores inside single attributes and save them with the save attribute behavior.
  11. Hold Down mouse for constant firing

    ccbeyer
    by ccbeyer · May 2012
    When attribute self.loaded is true -
  12. Simple question about Tags

    MotherHoose
    by MotherHoose · May 2012
    the tags attribute is plural … so yes! … they can have more than one tag …
  13. Display text and a attribute?

    MarkOnTheIron
    by MarkOnTheIron · May 2012
    In the expression editor input: "Hello"..attribute.."there friend"
  14. Attribute Name Limitations

    BluSpyder
    by BluSpyder · May 2012
    I just have a quick question on attribute naming.
  15. Display text and a attribute?

    ashtmj
    by ashtmj · May 2012
    I thought I remembered seeing somewhere you could Display a line of text along with a text attribute.
  16. mouse over?

    JohnPapiomitis
    by JohnPapiomitis · May 2012
    You make a rule in the actor you want this to happen in. You select when mouse position is insisde for the rule condion. You drag 2 change attribute behaviors into the rule. On the left field of the f
  17. Attention Gamesalad Management: What Features Do You Want? Round 2

    FViMagination
    by FViMagination · May 2012
    One thing I would like GS to have is different color for Behaviors top window's bars, for example Change Attribute one may in red, Interpolate in green, Timer in blue, etc.
  18. New UI on GameSalad Windows Creator- Your Thoughts

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2012
    Okay so I've been touring the new UI and it seems to me it is a zero sum gain as some of the things that were easy to spot like self attributes, rule attribute selection are now harder to access. Keep
  19. 20 seconds Countdown with custom fonts

    Fabri Damazio
    by Fabri Damazio · May 2012
    2- create 2 actors and use constrain attribute. Constrain SELF.IMAGE TO
  20. Loading and saving attributes?

    Retorical
    by Retorical · May 2012
    I have 3 buttons. Will I need to have 3 save attributes even though there all saving the same thing?
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