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Spawning objects faster without losing the space between the objects.
by evert ·Spawner D has an attribute controlling its move speed (100) by +10 every 3sec -
Spawning objects faster without losing the space between the objects.
by evert ·Well i tried will a real attribute, but how does the minus work? -
Spawning objects faster without losing the space between the objects.
by Icebox ·Why cant you make a game attribute with 0. ? real attributes can be decimal -
Measure Swipe distance on a specific touch
by RossmanBrothersGames ·Change attribute buttoncontrolledbytouch1 to true -
Spawning objects faster without losing the space between the objects.
by evert ·I'm not able to make a game attribute with a 0.something. Its always 1 or more. -
Spawning objects faster without losing the space between the objects.
by evert ·The new problem however is how do i get my spawner timer go faster? I'm not able to create an attribute game.speedtimer with 0.3 as a starting point. I needs to be ether 1 or more -
start actor timer when touched/pressed
by barbaraaaaaa ·So it works!! Thanks Evert and Toque. Btw, the timer counted only when i pressed right? i want it to continue counted to 0 when i released it. Do i need to add another attribute? Thanks in advance. i' -
start actor timer when touched/pressed
by evert ·ah you need to add another attribute then. Check example i made a score attribute. -
Gamesalad software Ui and other improvements
by Japster ·1) SORTING of actors, attributes, etc... How much time do we waste trying to constantly scroll to find the ones we want? -
Background image change random after game reset
by Socks ·I'd dump all those rules, rename your BG images 1, 2, 3 and 4, and place a change attribute behaviour in the BG actor that says Change self.image to random (1,4). -
Background image change random after game reset
by frd ·If you are resetting the whole game then the change attribute wont work. It would work if the change attribute happened at the beginning of the scene instead of the end. -
Background image change random after game reset
by evert ·I made a change attribute in my game reset actor - when game reset, game.color to random(1,4). -
gamesalad NOT (!) operator?
by gooner ·(Quote) -
Why is my steamer floating?
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Vote for GameSalad to Become Open Source
by blob ·(Quote) -
Text before game.score in display text [Solved]
by Braydon_SFX ·(Quote) -
Text before game.score in display text [Solved]
by Socks ·(Quote) -
Vote for GameSalad to Become Open Source
by Toque ·Didn't we get an update this year? Custom collisions and fonts, stable, snappy? -
Text before game.score in display text [Solved]
by Braydon_SFX ·(Quote) -
Text before game.score in display text [Solved]
by Braydon_SFX ·You need to include your quotes and concatenate it with the attribute. It should look like this in the expression editor: