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  1. Measure Swipe distance on a specific touch

    RossmanBrothersGames
    by RossmanBrothersGames · December 2016
    Change attribute buttoncontrolledbytouch1 to true
  2. Spawning objects faster without losing the space between the objects.

    evert
    by evert · December 2016
    I'm not able to make a game attribute with a 0.something. Its always 1 or more.
  3. Spawning objects faster without losing the space between the objects.

    evert
    by evert · December 2016
    The new problem however is how do i get my spawner timer go faster? I'm not able to create an attribute game.speedtimer with 0.3 as a starting point. I needs to be ether 1 or more
  4. start actor timer when touched/pressed

    barbaraaaaaa
    by barbaraaaaaa · December 2016
    So it works!! Thanks Evert and Toque. Btw, the timer counted only when i pressed right? i want it to continue counted to 0 when i released it. Do i need to add another attribute? Thanks in advance. i'
  5. start actor timer when touched/pressed

    evert
    by evert · December 2016
    ah you need to add another attribute then. Check example i made a score attribute.
  6. Gamesalad software Ui and other improvements

    Japster
    by Japster · December 2016
    1) SORTING of actors, attributes, etc... How much time do we waste trying to constantly scroll to find the ones we want?
  7. Background image change random after game reset

    Socks
    by Socks · December 2016
    I'd dump all those rules, rename your BG images 1, 2, 3 and 4, and place a change attribute behaviour in the BG actor that says Change self.image to random (1,4).
  8. Background image change random after game reset

    frd
    by frd · December 2016
    If you are resetting the whole game then the change attribute wont work. It would work if the change attribute happened at the beginning of the scene instead of the end.
  9. Background image change random after game reset

    evert
    by evert · December 2016
    I made a change attribute in my game reset actor - when game reset, game.color to random(1,4).
  10. gamesalad NOT (!) operator?

    gooner
    by gooner · December 2016
    (Quote)
  11. Why is my steamer floating?

    siqicat19@hotmail.com
    by siqicat19@hotmail.com · December 2016
    * I placed 3 initial steamers in the cart, named "steamer 1" "steamer 2" "steamer 3". I constrain their position to the cart's position, to attach
  12. Vote for GameSalad to Become Open Source

    blob
    by blob · December 2016
    (Quote)
  13. Text before game.score in display text [Solved]

    Braydon_SFX
    by Braydon_SFX · December 2016
    (Quote)
  14. Text before game.score in display text [Solved]

    Socks
    by Socks · December 2016
    (Quote)
  15. Vote for GameSalad to Become Open Source

    Toque
    by Toque · December 2016
    Didn't we get an update this year? Custom collisions and fonts, stable, snappy?
  16. Text before game.score in display text [Solved]

    Braydon_SFX
    by Braydon_SFX · December 2016
    (Quote)
  17. Text before game.score in display text [Solved]

    Braydon_SFX
    by Braydon_SFX · December 2016
    You need to include your quotes and concatenate it with the attribute. It should look like this in the expression editor:
  18. Text before game.score in display text [Solved]

    Icebox
    by Icebox · December 2016
    or create a text attribute with space only and then do this
  19. Text before game.score in display text [Solved]

    evert
    by evert · December 2016
    but how do i set a text before my game.score attribute in the display text?
  20. Will this type of saving and loading work?

    Icebox
    by Icebox · December 2016
    You only save and load 1 attribute at a time , here is an example
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