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  1. gamesalad NOT (!) operator?

    Socks
    by Socks · December 2016
    When button is pressed change Attribute to 1-Attribute
  2. Spawing actors within a spawner spawing actors.

    evert
    by evert · December 2016
    EDIT: think R is a real attribute? it seems to work if i make R a real attribute in self
  3. Location of saved data on device

    JSproject
    by JSproject · December 2016
    All the game data (your GS project logic) and image files will be encrypted so that data is "safe". However, whenever you use "save attribute" then that data will b
  4. Display random number from a table

    Armelline
    by Armelline · December 2016
    Do the rows with 0s often change? I'd be tempted to make a text attribute, and populate it with the rows of the table that have 0s. i.e.
  5. Display random number from a table

    MelodyCats
    by MelodyCats · December 2016
    OK so a couple of hours later I may have a solution - adding an extra game attribute and using a loop. Not sure if this is the most elegant solution but attaching an updated example in case any one e
  6. State of GameSalad on 12-1-2016

    Icebox
    by Icebox · December 2016
    @adent42 Thanks for the response ! This is really awesome, collisions are one of the greatest issues with html5 and I had some bugs , more love will be put to html5 engine , which is something I was r
  7. Idea on how to check for reward ad...

    BigDave
    by BigDave · December 2016
    You can (kind of) use the Ad Reward value attribute to inform the player that there´s no ad available. If the video is completed, the attribute will be changed to a value you decide in Chartboost sett
  8. Keeping 2 different types of gameplay within a set of scenes?

    Hopscotch
    by Hopscotch · December 2016
    make a game level attribute (e.g. game.GamePlayMode of type integer)
  9. changing one sound actor in library to another one

    personal foul
    by personal foul · December 2016
    If I'm understanding correctly you want an actor to use different sounds in different situations, maybe a self integer attribute may work (lets just call it self.sound). have a rule where when an acti
  10. State of GameSalad on 12-1-2016

    Clock
    by Clock · December 2016
    Stencyl is somewhat similar to gamesalad. Its very easy to pick up. In my opinion, its much better. They have everything you guys ask for. Better collisions and Easy organize. Ui is super neat and han
  11. Reset Scene and Reset Game

    jamie_c
    by jamie_c · December 2016
    Resent Scene will reset your scene and any scene level attributes to their default values BUT will not reset game level attributes. You'll need to reset any game level attributes by hand with Change A
  12. How to rotate 4 bars in a square formation

    freneticz
    by freneticz · December 2016
    (Quote)
  13. How to rotate 4 bars in a square formation

    Socks
    by Socks · December 2016
    The problem here is that if I were to now offer you another solution that allows collisions without having the square move, then there is every chance you will then add in another requirements (now I
  14. Issue With In-Game Currency

    Socks
    by Socks · November 2016
    Being able to see your rules gives people a fighting chance of spotting that you were using +5 instead of attribute+5, without seeing the rules how would anyone even begin to guess this was the issue
  15. Issue With In-Game Currency

    Kevinw026
    by Kevinw026 · November 2016
    it was as simple as I somehow forgot to add the attribute+5 instead I had just +5 so it only gave me it one time, thats good to know in the future when i need someone to only allow you to get the gol
  16. Problem with increamenting an attribute!

    Toque
    by Toque · November 2016
    I make an actor and just use a Display text in it. Drag it on the scene. I like to see the game attribute changing and know visually whats going on.
  17. Best way to handel this

    quinn221
    by quinn221 · November 2016
    (Quote)
  18. swinging doors - use pin and COM?

    smurfted
    by smurfted · November 2016
    Excellent for those off centre objects that need collisions. Thank you boys..
  19. Problem with increamenting an attribute!

    Socks
    by Socks · November 2016
    Also . . . . I've never really got the thing where an attribute that already exists is duplicated ? You see a lot of this on the forums.
  20. Best way to handel this

    Japster
    by Japster · November 2016
    Well, apart from the obvious (Reset Scene) - (You can use GAME attributes to store score, lives, progress), which would work for a static level? - ie. unless you're scrolling along?
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