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  1. A Calculation Question

    FallacyStudios
    by FallacyStudios · April 2012
    I was wondering if anyone knows a formula so that when something interpolates down I have another object that is Constrained attribute to grow as it comes down.
  2. Attributes Question

    luke2125
    by luke2125 · April 2012
    Ok, I have set-up an attribute called kidscore ( interger ) = 0. Now, I have an Actor which I called Kidbubble, and on this actor I have the below set-up:
  3. Up Arrows Help

    calvin9403
    by calvin9403 · April 2012
    when arrow touch is pressed change an attribute(make one that says pressed? bool false) to true
  4. Attributes Question

    tenrdrmer
    by tenrdrmer · April 2012
    Attribute Game.kidscore < 5
  5. Attributes Question

    luke2125
    by luke2125 · April 2012
    Attribute gamekidscore >=5
  6. How to unconstrain an attribute

    andrewm2211
    by andrewm2211 · April 2012
    put your constrain in a rule, and have the conditions set to only constrain when you want.
  7. How to unconstrain an attribute

    Zoyt
    by Zoyt · April 2012
    Is it possible to unconstrain an attribute? I can't seem to do it.
  8. Overlap & "Collide" at the same time?

    tenrdrmer
    by tenrdrmer · April 2012
    you may have to get fancy and have an actor that is always following your finger. and constrain everything based off its attributes.
  9. Overlap & "Collide" at the same time?

    Horizon Labs
    by Horizon Labs · April 2012
    That is true, but when I set all actors to constrain and slide my finger around they all clump together and glitch out, and thus I cannot make them trail behind my finger either, which I would really
  10. Overlap & "Collide" at the same time?

    tenrdrmer
    by tenrdrmer · April 2012
    Well Overlap/collide is a behavior that is overridden when it conflicts whit a constrain behavior so if you are constraining everything based of mouse position x and y while mousebutton is down. then
  11. Custom actor building in gamesalad

    nojstradamus
    by nojstradamus · April 2012
    the wall for a while. so far i just a boolean attribute for each part of the toy and when it is selected it changes to true which will cause it to be spawned in another scene. however, i can't figure
  12. How do you add buttons to move up and down into a iPhone/Touch Game?

    Manto
    by Manto · April 2012
    Make actors for the buttons. Make an attribute for each button to change true when you press them. Then put rules in your moving actor, when button up is true move up and when button down is true move
  13. help! load attribute can't work

    cmz
    by cmz · April 2012
    @mynameisace I have put the actor named "loading" in scene1( top left corner ,white square),it has "load attribute behavior "
  14. help! load attribute can't work

    mynameisace
    by mynameisace · April 2012
    You haven't put a load attribute behaviour in to your game. This needs to go in your menu scene.
  15. help! load attribute can't work

    cmz
    by cmz · April 2012
    two attributes : 1 mainscore int 2 sascore int
  16. To indicate character's position on small map.

    gawakamy
    by gawakamy · April 2012
    In this case, do I have to make health attribute for each of them? They are spawned randomly.
  17. Reset Game Question

    crazyfishdev
    by crazyfishdev · April 2012
    Would reset game even rest actor that I have saved? Such as a high-score or other save/load attribute on an IOS device...
  18. appear actor

    MotherHoose
    by MotherHoose · April 2012
    Attribute: game.Attribute is true
  19. appear actor

    saadaoui59
    by saadaoui59 · April 2012
    I want one of my players appear on the screen when on of my attribute is on
  20. Best Practices for Game Center Login?

    MarkOnTheIron
    by MarkOnTheIron · April 2012
    As for the login problem I have in my games a page that shows up the very first time you open the game asking the user if they want GC or not. If the answer is yes I change an attribute and then every
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