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  1. Spawning error and about HP.

    gawakamy
    by gawakamy · April 2012
    @JohnPapiomitis Hi, John. I even don't know what different is between self attribute and game attribute. How can I compare them?
  2. Spawning error and about HP.

    JohnPapiomitis
    by JohnPapiomitis · April 2012
    Make the HP attribute a self attribute in the actor, and not a game attribute.
  3. Flying in a Circle

    JohnPapiomitis
    by JohnPapiomitis · April 2012
    constrain self position x to 40*cos(self.time*600%360)+240
  4. Spawning error and about HP.

    gawakamy
    by gawakamy · April 2012
    @matthewsuttles Ye, I think the characters' HPs on the same attribute. Then do I have to make them separately? And what is phtobucket? It sounds like a web site for photos. Thanks, I'll try it now exc
  5. Recycling actors help!

    stackpoole
    by stackpoole · April 2012
    [change attribute] self.positionX ... to ... [where you want it in X] e.g. [random(200)]
  6. Noob list ( what i learned along the way so far )

    benkhun21
    by benkhun21 · April 2012
    -The save /load attribute features works perfectly in the GS viewer. You can clear previous version of your game from the GS viewer so you dont get confused which version of your game you are test. Re
  7. How do I use the clock template to make a timer

    MotherHoose
    by MotherHoose · April 2012
    actorAttribute: self.myTime … real type
  8. can i move a object with 2 fingers?

    JohnPapiomitis
    by JohnPapiomitis · April 2012
    -constrain self.position.x to mouse position x
  9. Slide To Unlock

    JohnPapiomitis
    by JohnPapiomitis · April 2012
    constrain self position x to max(100,min(300,mouse.position.x))
  10. Slide To Unlock

    JohnPapiomitis
    by JohnPapiomitis · April 2012
    When touched just constrain the sliders position x to mouse position x with a min and max expression so it cant go past the limits. Then have a rule when self position x = whatver, do whatever you wan
  11. Spawning error and about HP.

    matthewsuttles
    by matthewsuttles · April 2012
    This might sound like a stupid suggestion. But are the characters HPs on the same attribute.
  12. Found problem with control shooter template. Please read!!!

    matthewsuttles
    by matthewsuttles · April 2012
    1.Make a new attribute for the game called Debug as an integer.
  13. My App goes back to locked state after user closes the App and relaunches - how to correct?

    ancch
    by ancch · April 2012
    Ok problem solved! Case closed. Thanks to the GS Help Desk. In the Load Product Key attribute, I entered the product key using the expression editor instead of the text box. A simple boo boo that
  14. Using Pause Scene as Menu

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · April 2012
    With BOT, I have the players logged into GameSalad automatically. (That was the only option at the time. HA!) All of my Game Center behaviors were in a rule... it to check an attribute... a boolean th
  15. Health Bars?

    tatiang
    by tatiang · April 2012
    @pinata14 Is there a reason you can't have each instance spawn a health bar relative to the actor's position and then in the health bar have a replicate behavior or a constrain width behavior to deter
  16. Randomize Text Color

    JohnPapiomitis
    by JohnPapiomitis · April 2012
    Have an attribute called randomTextColor
  17. how to sync no of columns ro number of lrvrls

    UnicornInvasion
    by UnicornInvasion · April 2012
    game.level is the table attribute. You cannot see it, but it is there!
  18. switch help

    poopdecksweeper
    by poopdecksweeper · April 2012
    What @UtopianGames said isn't working. I have two attributes: (isLit) - Boolean & (Transition) - real. This is what I have:
  19. Constrain Lags

    joshuawilde
    by joshuawilde · April 2012
    i know the problem is with the constrain behavior because it lags on my computer too
  20. Constrain Lags

    joshuawilde
    by joshuawilde · April 2012
    I have an object that you can move around with your finger in my game but when i test it out there is an extreme lag on the constrain. It is running at 58-60 fps though. What should i do so it doesnt
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