GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Increase Gravity at Set Intervals

    GreekSalad
    by GreekSalad · April 2012
    You'll want to create some attributes to reflect all of these updates
  2. Help with game reset

    SlickZero
    by SlickZero · April 2012
    You need to save the attribute changes to the locked levels when you hit the "reset game" button, and then have load attributes that tells the game to lock them back when it first st
  3. just updated to PRO, how to post hightscore + text in twitter

    GreekSalad
    by GreekSalad · April 2012
    You can dynamically reference an attribute value that reflects your high score and follow it up with text by doing something like :
  4. Help with game reset

    EatingMyHat
    by EatingMyHat · April 2012
    Any attribute that you saved, need to be saved again with the 'reset' value, otherwise the old value will just get loaded next time that you will load the attribute.
  5. How can I cause a button click to move a SEPARATE actor

    tatiang
    by tatiang · April 2012
    If you're just wanting an actor to move when another actor is clicked, create a game-level attribute called game.Actor1Clicked. In Actor1's rules, add a rule that says When touch is pressed, change a
  6. A Question about Rules that are off ??

    PeeCee
    by PeeCee · April 2012
    So sorry if this has been asked too many times but i've always needed to know exactly what happends when a rules if off , does GS still load it even tho its off. so will this attribute to load of gs r
  7. My Word Search game is showing some problems!

    UnicornInvasion
    by UnicornInvasion · April 2012
    I have my word (Caged) in a text attribute. And in my letter (a) I have a text attribute with the word (a) in it. How can I make it when I find the word caged it turns red? (I have only made one lette
  8. Help with level unlock

    SlickZero
    by SlickZero · April 2012
    You need to use a "save attribute" on the behavior that tells the next level to unlock, and then have the attributes load at the beginning of the game with a "load attribute
  9. i need help with interpolating a score.

    guilleface
    by guilleface · April 2012
    hey tshirtbooth i thing i found the problem, on displaying the score, i saw one of your videos that i need to do on the display rule, floor(attribute), so is good now. just one thing, is possible to
  10. Make Actor Stand on Moving Platform?

    SAZ_1
    by SAZ_1 · April 2012
    is the character allowed to move while the platform is moving??.. maybe constrain x pos to platform x pos when platform is moving, plus try using somthing other then interpolate
  11. i need help with interpolating a score.

    guilleface
    by guilleface · April 2012
    hey tshirtbooth i still getting decimals, so i checked twice by doing this, i create a new index attribute lets called "money", so i have a actor to display "money"
  12. Actor attributes in Gamesalad

    FloridaGames
    by FloridaGames · April 2012
    so for your problem make two game attributes: actor x, and actor y. In the actor add two constrain attribute behaviors: "constrain attribute game.actor x to self.position x" and an
  13. camera control

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · April 2012
    It seems like you're trying to do parallax scrolling. To do this, I usually constrain the background actors relative to the camera's position.
  14. Actor attributes in Gamesalad

    FloridaGames
    by FloridaGames · April 2012
    make a game attribute and add a constrain attribute to the actor, linking its self.attribute to a game.attribute.
  15. Actor attributes in Gamesalad

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · April 2012
    If you want one actor to read the attributes of another actor, then transfer that data to a Scene or Game attribute. If you want a global attribute for an actor... you don't have to use actor attribut
  16. Actor attributes in Gamesalad

    pxlpfct
    by pxlpfct · April 2012
    Is there a way to make a global attribute for an actor? I need this because I'm making a distance from behavior but the actor it checks against will change. Does anyone know how to achieve this?
  17. Scrollable???

    PixelPun
    by PixelPun · April 2012
    Ok.... So I have done this before... But for some reason cannot get it to work now. I have a scene that is moving with a camera follow attribute saved to an actor. I have another layer on top of that
  18. How to check attributes of other actors?

    pxlpfct
    by pxlpfct · April 2012
    achieving this by having each actor set a local attribute called positive to true or false depending on what kind of bullet they collide with. The objects will only attract or repel if they are in a
  19. *** How to turn off 'display text' in an actor ***

    JohnPapiomitis
    by JohnPapiomitis · April 2012
    when attribute self.touched=0
  20. *** How to turn off 'display text' in an actor ***

    jorkos
    by jorkos · April 2012
    when touch is pressed change self.touch attribute
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla