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  1. Please. Need help from expert. Menu issue.

    powkie
    by powkie · March 2012
    I have a camera actor and a dragger actor and have them both visible. Sliding to the right (menu moving right following my dragger) works perfectly and i have a attribute that trigger and snaps it to
  2. Loading Attributes after user updates the game via Apple

    bazookaBen
    by bazookaBen · March 2012
    - some character data gets saved via "Save Attribute"
  3. endless scroll line ?

    Clouds
    by Clouds · March 2012
    i use constrain attribute to change x and y but the when i rotate it the y doesn't change corectly
  4. endless scroll line ?

    mignon
    by mignon · March 2012
    i use constrain attribute to change x and y but the when i rotate it the y doesn't change corectly
  5. Initial game sound fade-in starts at full volume before fading from -0.2 on device but not preview.

    Rob2
    by Rob2 · March 2012
    I would get some display texts or the debugger on the case to see what is going on with volumes. Display texts are great because they update automatically - they are basically constrained to whatever
  6. Initial game sound fade-in starts at full volume before fading from -0.2 on device but not preview.

    MarkOnTheIron
    by MarkOnTheIron · March 2012
    Before the fade rule try to add a change attribute for the device sound volume to 0.
  7. GameSalad Beginner's Guide Book Now Available!

    Wurdindustries
    by Wurdindustries · March 2012
    Create new projects, and get familiar with Actor Behaviours, Keyboard Controls, Collisions and how to preview your game without deploying it to a device, and prototyping your game, putting your idea
  8. html5 issues once again

    olster1
    by olster1 · March 2012
    Are you using constrain image for the numbers? it could be an issue with the .png at the end of the expression, I think you might not even need the .png anymore. Insure all images are in the right for
  9. Map Master USA - Now On The App Store!

    rabbigarfinkel
    by rabbigarfinkel · March 2012
    P.S. Huge hat-tip to TSB, who made the shake screen and constrain to mouse tutorials that this game uses!
  10. Move infinitively in a direction.

    tatiang
    by tatiang · March 2012
    Loops are a bit unwieldy in GameSalad, but generally I have two timers, one inside the other. The outer one is a "for" timer (e.g. for 2 seconds) and the inner one is an "e
  11. Attributes from the Game level vs the Scene level

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    You can either unlock an actor in the scene so you can access it. Or just have one game attribute thats your points to win, and change that to the appropriate amount at the beginig of each level
  12. Attributes from the Game level vs the Scene level

    frankwashburn
    by frankwashburn · March 2012
    Say I have a bunch of Scenes in my Game, each Scene being a different "level" (that's basic and logical, yes?). Say each level/Scene has a unique attribute - "Points to win
  13. Scene Actors and Rules

    wormil
    by wormil · March 2012
    I have a rule in my first actor "On touch inside" : change attribute: CurrentScene.Layer.otheractor.color.red = CurrentScene.Layer.otheractor.color.red + 0.1
  14. Collide with center of 2 actors

    heathcc
    by heathcc · March 2012
    When I have this scenario, I create a smaller actor that I constrain to the X,Y of the larger actor and make it transparent. Then assign collision rules to the smaller actor.
  15. touch control/ animation problem please help

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    And the only attribute you have to create yourself is the animationState attribute
  16. Move infinitively in a direction.

    FloridaGames
    by FloridaGames · March 2012
    Thanks so much! How would I create a loop, I tried " Every .01 second: if tablecellvalue is false change attribute left count +1" The tablecellvalue is indeed false, I tested w/a dis
  17. Trigger an actor issue

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    Make a boolean attribute and call it whatever you want. Ill call it moveThird as an example.
  18. How do I make a button accelerate my actor (car)?

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    No, go into the actor, on the left youll see its attribute. Go into physics, go to drag, and put in number so its not 0. 50 is probably a good starting point.
  19. touch control/ animation problem please help

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    Make a attribute called animationState.
  20. Slow Motion HELP please!

    tatiang
    by tatiang · March 2012
    For speed, I think you'd need to do distance divided by time. So change attribute self.InitialX to self.position.x (put this at the top of the actor's rules) and then Display Text (self.position.x-se
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