-
Large Numbers - don't store correctly in tables!
by DigiChain ·If I enter it as a Real attribute it changes it to: 3,902,660,096 -
Space Shooter Sneak Peek
by BigDave ·and before the sound is played have a change attribute -
Randomize order of actors using TABLES
by Japster ·for your blocks themselves, just have a ROW/COL attribute for each, and pull the value back from the table (you can increment these when spawning, if spawning) -
Basic Storytelling Game
by harrylynn17 ·Whoops ! Thanks a lot ! I'm still not getting to the table of the tutorial and I thought attribute was my answer and ended up creating a lot of attributes instead of rows in table. Thanks ! -
how can I make a curveball (baseball) ?
by gooner ·Thank you very much ... I was able to use this and get the desired results. Really appreciate it (and the spread attribute so I can adjust the curve). -
how can I make a curveball (baseball) ?
by Hopscotch ·In the ball actor is a "Spread" attribute which you can play with, to adjust the curve. -
Countdown Timer
by staticfritz ·set a time in recent history as a "Constrain Attribute" (four years covers all time variants, including Leap Year, so 2012) and remember to load current Lock State of the timer whe -
Way of counting large numbers by putting k
by Socks ·You can join two elements (like an attribute and text) together like this . . . -
player accelerates through floor
by azelen22 ·(Quote) -
player accelerates through floor
by Toque ·You could make game Boolean attribute call it"Collide" -
Can't create a clone actor at mouse then destroy after 1 second
by jdrzl ·That was a lot easier than what I had, before I was trying to create a new attribute and have a timer so after 1 second it would destroy. But this worked a lot better, thanks! -
orbit around point with key controls
by Socks ·Constrain X to radius*cos(self.rotation)+X centre point -
orbit around point with key controls
by Socks ·Constrain X to radius*cos(self.rotation)+X centre point -
Cannonball Pop
by Hopscotch ·@Toque, the issue with steering the ad frequency through the ad network, is that you still hit the user with the first ad straight away. -
Text Alignment - Top/Middle/Bottom - how to???
by Armelline ·The code will need to be adjusted. Did you change the letters per line attribute? The demo is in no way intended to be usable with any length of text or font size - it's just a starting point, to edit -
Smooth drag actor movement effect?
by The_Gamesalad_Guru ·(Quote) -
[Solved] I can't kill my actor. :(
by l3x_wong ·Hi, i am new to GameSalad. Though this case had been solved by making a new actor, i'd like to share what i think to be somewhat similar case. In my case, it was because the Lava's attribute called &a -
Birthday Table
by Hopscotch ·(Quote) -
Random actor movement
by Socks ·Make a 'real' attribute, let's call it 'A'. -
State of GameSalad on 10-26-2016
by smurfted ·Are tables finally going to get their own group in the attribute browser?