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**How to constrain box's movement Y and X**
by FViMagination ·what i would like to figure out is how to constrain X and Y movements of the boxes when I slide my finger on them, in order for the boxes not to keep following my finger if it goes too far away, like -
How can i make a text in the app that the user is able to scroll down and up ?
by tatiang ·@robert.mccarthy: Okay, I solved the problem. Just needed to add a rule to the text actor that says if self.Position.Y<34 then change attribute self.Position.Y to 34; and a rule that says if s -
** Star Serum is now live
by beefy_clyro ·@mmzbr ... Hmm how strange. It was tested lots and never got stuck in this loop. When you hit play and see the 1st comic part story, once you get to the end it saves an attribute to say this has been -
particles question
by JohnPapiomitis ·Its because the interpolate is constantly changing when triggered, so if you try to interpolate an attribute to attribute+something, the number it goes to keeps rising. -
Reset problem
by triton13 ·Hey guys, I have multiple colored actors and I made it when the wrong ones are touched and it adds up to 5, it resets to level one. Well, my problem is when it resets, I have a *paused screen* at the -
Some help with a typeable box
by jhynes ·So it would be like you click on it, then you can type a word and it saves that word in a game attribute, any help? -
Fading out a particle effect?
by SlickZero ·You could constrain another actor that controls the particles and have a timer, and set it to destroy a little later than the actor. -
Question about iAds. Do you think this is possible?
by Braydon_SFX ·I was thinking, would it be possible to access the date and when they open the app, I change an attribute to true. -
Cant load attribute in viewer
by saladude ·When i run the templets i bought (that includes save/ load attributes) in the GS viewer they all work well. But when i following tshirtbooths videotutorial (about saving and loding attributes) or try -
A few issues while working on a platformer
by tatiang ·Add a game.starCount attribute. In your ninja star actor, change attribute game.starCount to game.starCount+1. For your rule where you destroy the actor (or it moves off screen), add change attribut -
polygon collision a MUST!
by Trapper74 ·wow 5 months has passed quickly, i understand why gamesalad doesnt have pixel collisions, because box2d (the engine it uses) doesn't support them. what i dont understand is why box2D doesn't support -
particles question
by tatiang ·One idea is to constrain another actor to your main character and have that actor emit particles. You'd probably use a trig function (which someone else can help with better than me) to get it to mov -
How to Create Scoring System like World of Warcraft
by wormil ·constrain B = floor(SCORE/100) -
Best way to find bugs?
by Fredrik Bixo ·How do you guys find bugs in your game. The only way I know is to make an actor with an display text behavior of an attribute in... -
Old arcade style hi score screen
by tatiang ·Until tables are writeable (and IF we will even be able to save them as attributes is another question), the only way to do that is to have 10 keys that you save high scores to. I think you'll have t -
Jump butto issue
by JohnPapiomitis ·Also i missed out a part of it, you want to have another attribute called flip and have that be a boolean. -
Jump butto issue
by kajuto ·JohnPaiomitis: the attribute called DoubleTap, it should be a Boolean, integer or what? -
Jump butto issue
by MotherHoose ·-changeAttribute: self.Graphics.Flip Vertical To: true -
Jump butto issue
by JohnPapiomitis ·Make an attribute called doubleTap -
Forever
by calvin9403 ·P.S. constrain uses a lot of memory