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  1. **How to constrain box's movement Y and X**

    FViMagination
    by FViMagination · March 2012
    what i would like to figure out is how to constrain X and Y movements of the boxes when I slide my finger on them, in order for the boxes not to keep following my finger if it goes too far away, like
  2. How can i make a text in the app that the user is able to scroll down and up ?

    tatiang
    by tatiang · March 2012
    @robert.mccarthy: Okay, I solved the problem. Just needed to add a rule to the text actor that says if self.Position.Y<34 then change attribute self.Position.Y to 34; and a rule that says if s
  3. ** Star Serum is now live

    beefy_clyro
    by beefy_clyro · March 2012
    @mmzbr ... Hmm how strange. It was tested lots and never got stuck in this loop. When you hit play and see the 1st comic part story, once you get to the end it saves an attribute to say this has been
  4. particles question

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    Its because the interpolate is constantly changing when triggered, so if you try to interpolate an attribute to attribute+something, the number it goes to keeps rising.
  5. Reset problem

    triton13
    by triton13 · March 2012
    Hey guys, I have multiple colored actors and I made it when the wrong ones are touched and it adds up to 5, it resets to level one. Well, my problem is when it resets, I have a *paused screen* at the
  6. Some help with a typeable box

    jhynes
    by jhynes · March 2012
    So it would be like you click on it, then you can type a word and it saves that word in a game attribute, any help?
  7. Fading out a particle effect?

    SlickZero
    by SlickZero · March 2012
    You could constrain another actor that controls the particles and have a timer, and set it to destroy a little later than the actor.
  8. Question about iAds. Do you think this is possible?

    Braydon_SFX
    by Braydon_SFX · March 2012
    I was thinking, would it be possible to access the date and when they open the app, I change an attribute to true.
  9. Cant load attribute in viewer

    saladude
    by saladude · March 2012
    When i run the templets i bought (that includes save/ load attributes) in the GS viewer they all work well. But when i following tshirtbooths videotutorial (about saving and loding attributes) or try
  10. A few issues while working on a platformer

    tatiang
    by tatiang · March 2012
    Add a game.starCount attribute. In your ninja star actor, change attribute game.starCount to game.starCount+1. For your rule where you destroy the actor (or it moves off screen), add change attribut
  11. polygon collision a MUST!

    Trapper74
    by Trapper74 · March 2012
    wow 5 months has passed quickly, i understand why gamesalad doesnt have pixel collisions, because box2d (the engine it uses) doesn't support them. what i dont understand is why box2D doesn't support
  12. particles question

    tatiang
    by tatiang · March 2012
    One idea is to constrain another actor to your main character and have that actor emit particles. You'd probably use a trig function (which someone else can help with better than me) to get it to mov
  13. How to Create Scoring System like World of Warcraft

    wormil
    by wormil · March 2012
    constrain B = floor(SCORE/100)
  14. Best way to find bugs?

    Fredrik Bixo
    by Fredrik Bixo · March 2012
    How do you guys find bugs in your game. The only way I know is to make an actor with an display text behavior of an attribute in...
  15. Old arcade style hi score screen

    tatiang
    by tatiang · March 2012
    Until tables are writeable (and IF we will even be able to save them as attributes is another question), the only way to do that is to have 10 keys that you save high scores to. I think you'll have t
  16. Jump butto issue

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    Also i missed out a part of it, you want to have another attribute called flip and have that be a boolean.
  17. Jump butto issue

    kajuto
    by kajuto · March 2012
    JohnPaiomitis: the attribute called DoubleTap, it should be a Boolean, integer or what?
  18. Jump butto issue

    MotherHoose
    by MotherHoose · March 2012
    -changeAttribute: self.Graphics.Flip Vertical To: true
  19. Jump butto issue

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    Make an attribute called doubleTap
  20. Forever

    calvin9403
    by calvin9403 · March 2012
    P.S. constrain uses a lot of memory
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