GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. How to Create Scoring System like World of Warcraft

    CulturePlay
    by CulturePlay · March 2012
    When game.SCORE = 100 you then earn 1 Bronze coin. (Change Attribute: game.BronzeScore to game.BronzeScore + 1)
  2. Invisible Actor

    triton13
    by triton13 · March 2012
    Hey guys, I have this partially figured out. I want my actor to go invisible then back to it's original color. I put a timer and made it 1 second, then I added a Change Attribute and made it self to c
  3. **Sound Optimization Tricks**

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · March 2012
    Also you could add an attribute that knows when more than one enemy is firing and trigger a sound file with multiple gun fire. Then you could have fewer files so if more than three are firing at once
  4. MY SCOREBOARD with Keyboard Input Behavior

    feroman
    by feroman · March 2012
    Why with "Keyboard entry", the "save attribute", it does not work?
  5. Need help trying to find pitch angle for the following expression.

    POM
    by POM · March 2012
    Constrain "game.pitch" TO "self.rotation*0.21
  6. Moving text with the Display text attribute

    Nmdogdude
    by Nmdogdude · March 2012
    Is there a way to change where the text appears inside the actor other than the "Left, Middle, Center" Options?
  7. Turning an actor behaviour on and off

    Zombiebrains
    by Zombiebrains · March 2012
    I have an attribute called 'minefield live' which will cause gamesalad to randomly plot 5 mines on the screen and then I use a timer to interpolate them invisible...that's easy.
  8. Interpolate vs constrain attribute

    Manto
    by Manto · March 2012
    I have two sliding buttons in my game. I was thinking that which is the best way to make their movement, two interpolates for both actors or interpolate one actor and constrain the other actor to the
  9. How to randomize actors?

    MotherHoose
    by MotherHoose · March 2012
    --Attribute: self.image = red.png
  10. collide issue

    MotherHoose
    by MotherHoose · March 2012
    actor1 moves left and right when touch is pressed? by touchDrag (constrain X) ???
  11. collide issue

    tenrdrmer
    by tenrdrmer · March 2012
    have you used Constrain Attribute and Constrain self.position.y to a specific value? that should be placed on its own outside of a rule.
  12. Start button issue

    kajuto
    by kajuto · March 2012
    i already created a boolean attribute with a checkmark called StartCountDown, in the timer i put a Change Att but it didn't work..
  13. How to randomly change position using tables

    tatiang
    by tatiang · March 2012
    was to pick a random number and add it to a text attribute (change attribute game.pickedNumbers to game.pickedNumbers..randomNumber). I added a timer and inside the timer I have a rule that says if
  14. Overlap

    tatiang
    by tatiang · March 2012
    Magnitude is certainly the most precise method. Why don't you want to use it? Another method I can think of is to check both actors' x and y positions for matches. Just constrain game.Actor2X and g
  15. Overlap

    disparition
    by disparition · March 2012
    hi, i am trying to make an actor overlap another one and when that happens actor 1 changes direction, but i am trying to do it without the magnitude attribute, so i would like to know if there is anot
  16. Start button issue

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    Make an attribute called startCountdown and have it set to false
  17. Start button issue

    kajuto
    by kajuto · March 2012
    -constrain att
  18. Creating a coin counter

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    where did you add it? Is that actor in the scene? did you select the attribute to display?
  19. Autorotate

    AppTek
    by AppTek · March 2012
    Whenever I uncheck portrait in the scenes attribute of my game, then go to another scene and go back to the original one, portrait is checked.
  20. Spawning "constrained" yet moving actors (how to?)

    RP
    by RP · March 2012
    Aaaaah! I see what I did wrong now. I had the order inside the constrain in the wrong format.
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla