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  1. level attribute questions using @TSB's free coverflow

    tatiang
    by tatiang · March 2012
    I'm gonna take a stab at this although I haven't looked at the coverflow rules. Why not save a text attribute that contains all of the levels the player has passed? When the player passes a level, y
  2. Color Change

    Clouds
    by Clouds · March 2012
    On touch change attribute POINTS to POINTS + 1.
  3. level attribute questions using @TSB's free coverflow

    poopdecksweeper
    by poopdecksweeper · March 2012
    I wanted to see how I was supposed to use the free coverflow template properly? I know that there are a few attributes that I should assign to each level I pass, and then constrain the intergers to an
  4. MY SCOREBOARD with Keyboard Input Behavior

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    When you use the keyboard input to change the name, you should be changing a text attribute. Then in your display text you should be displaying the text attribute you edited with the keyboard. That te
  5. MY SCOREBOARD with Keyboard Input Behavior

    feroman
    by feroman · March 2012
    but the "save" attribute doesn’t work for the behavior Keyboard input, this works for scores.
  6. Anyone wanna take a gander?

    tenrdrmer
    by tenrdrmer · March 2012
    every 0 seconds change attribute score to score+multiplyer
  7. Anyone wanna take a gander?

    poopdecksweeper
    by poopdecksweeper · March 2012
    value. My base score is every 0 seconds change attribute to score+3.
  8. spawn actors

    disparition
    by disparition · March 2012
    hi, i have a problem with the spawn attribute, lets say i have actor1 and when i do a double tap actor2 appears and actor1 disappears and that goes on until actor3 but when i double tap in actor3 to g
  9. Actor shadow copies main actor movements

    poopdecksweeper
    by poopdecksweeper · March 2012
    you should make two attributes. actorX & actorY. Then constrain the shadow's position X & Y to those, but using a negative value only on the Y axis. so itll look like this:
  10. Question about setting up health bars?

    POM
    by POM · March 2012
    Constrain self.color.alpha TO sin(self.time*300)*0.5+0.5 (300 is the flashing speed you can change that)
  11. Problem with placing actors?

    Rob2
    by Rob2 · March 2012
    Ok... now vey weird. Started using constrain on position rather than a simple change attribute so I could continuously change the position and the problem vanishes....
  12. how to slow time?

    mm34125
    by mm34125 · March 2012
    Well I think you should make a global attribute called speed. set it to 1 whenever you dont need it. then you go into all moving actors and change their speed to (for example) 100*speed. If you tell a
  13. Attention Gamesalad Management: What Features Do You Want? Round 2

    Piman
    by Piman · March 2012
    1. Pixel collision. Not only square and circle actors/collisions. Custom collision shapes!
  14. Actor shadow copies main actor movements

    Braydon_SFX
    by Braydon_SFX · March 2012
    Could you constrain the actor to your main player? Or would it be easier to just add a shadow in Ohotoshop? Then you know it'll work. (Image)
  15. How to play random sound Fx ?

    MotherHoose
    by MotherHoose · March 2012
    Attributes: are created to define the characteristics of an object/element
  16. How to play random sound Fx ?

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    make an attribute called randomSound
  17. Old arcade style hi score screen

    AppsterDude
    by AppsterDude · March 2012
    I would make a integer attribute then go in the triangles and make rules that say when mouse bottom is down, change game.letter to 1 for A and 2 for B and so on and in the letter actor say if game.let
  18. Questions about Actor and Move

    pinata14
    by pinata14 · March 2012
    yea, i have mine set to move towards an X,Y point not the mouse position. this point is an attribute that changes when to the touch position when the touch is pressed. this is no problem as it works t
  19. Question on how to make an actor jump properly?

    jomedia
    by jomedia · March 2012
    i think you can change the score value when you touch the reset button change attribute and make the score value to 0
  20. Question on how to make an actor jump properly?

    Clouds
    by Clouds · March 2012
    Change Attribute: game.colletacableitem to 0
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