Gendai - Gradient Fix? Please?
netdzynr
Member Posts: 296
Gendai folks, I hope you're at least looking into improving image support in GS.
GS Gradient Banding
Adding noise to bitmaps might be an acceptable workaround on an iPhone size screen, but on iPad the banding in gradients can really stand out and no amount of noise is going to solve that. It almost seems like GS is using less than 16 bit color.
Thanks for listening.
GS Gradient Banding
Adding noise to bitmaps might be an acceptable workaround on an iPhone size screen, but on iPad the banding in gradients can really stand out and no amount of noise is going to solve that. It almost seems like GS is using less than 16 bit color.
Thanks for listening.
Comments
// red.
Are you saving as 24bit originals at 72 dpi?
However...you may still get slight banding if the gradients are extremely slight. Your sample seems that there is enough variation to not have banding...so not sure what the problem is...may be something to do with the original file sample.
It's been discussed on the internet and I read about a solution.
I'll see if I can find a link to the fix.
@FMG, maybe you mean something like this?
Fix for cocos2d color banding