My Behaviors

DevilsDevils Member Posts: 561
edited November -1 in Working with GS (Mac)
Question. Is this so I could save my behaviors so I don't have to recreate them in the future?

Comments

  • chosenonestudioschosenonestudios Member Posts: 1,714
    Well kinda.... It's so you can move behaviors around your project and you can have them all stored in one local area. I just copy and paste personally.

    Also, there's a months old bug that doesn't let you remove "my behaviors" unless you go into your .gameproj file.

    Just something to be aware of.
  • DevilsDevils Member Posts: 561
    @chosenonestudios thanks for the reply. I have another question if I want to have an actor display text more then 50 times how do I go about it without having to create a display text every time?
  • chosenonestudioschosenonestudios Member Posts: 1,714
    Devils said:
    @chosenonestudios thanks for the reply. I have another question if I want to have an actor display text more then 50 times how do I go about it without having to create a display text every time?

    You could create a text attribute and have a display text attribute and then display that attribute and then when you needed to change the text, just change the attribute.
  • DevilsDevils Member Posts: 561
    I have no idea whats going on but I can't even get the display text to appear. Do I have to create another scene for this?
  • NeverbeNeverbe Member Posts: 117
    Wait...I can create customm behavior?
Sign In or Register to comment.