RAM increasing...strange
expired_012
Member Posts: 1,802
I've noticed something thats very strange and don't really understand
So when I run my game on my device through the GS viewer, the RAM in a scene increases when I go back to it. So for example, my RAM starts off at 17MB in the home menu, then when I play the game, and then go back to my home menu, the RAM in that same scene that was 17MB is now 22MB. Then i do the same again, and then its 24MB,etc. It keeps on increasing when I go back.
How does this make sense? How can the RAM be increasing when its the same scene as it was before? Im afraid that it might increase to be so high that the game will crash...
Anything regarding this issue will be greatly appreciated
So when I run my game on my device through the GS viewer, the RAM in a scene increases when I go back to it. So for example, my RAM starts off at 17MB in the home menu, then when I play the game, and then go back to my home menu, the RAM in that same scene that was 17MB is now 22MB. Then i do the same again, and then its 24MB,etc. It keeps on increasing when I go back.
How does this make sense? How can the RAM be increasing when its the same scene as it was before? Im afraid that it might increase to be so high that the game will crash...
Anything regarding this issue will be greatly appreciated
Comments
The memory keeps creeping up until the app crashes.
I am sure that you are well aware of the one in GameSalad Creator itself, where the memory use keeps increasing until it becomes so unusable that you you have to quit and relaunch it.
I have to do this every minute!
There are some known memory leaks with 0.89, particularly with sounds, that have been fixed in the new internal build, or so I have been told.
Let's hope this is the case.
http://gamesalad.com/forums/topic.php?id=9067
http://gamesalad.com/forums/topic.php?id=8829
I really hope by the next update this will get fixed
Not to mention, switching out 400 words is going to be hellatious since they don't overwrite since one is ogg and the other is caf...
Do you guys really think I will see a difference in the memory leak issue using Caf? Also where do you find this MAX program everyone is talking about.