Efficient Falling Snow
rob.ert
Member Posts: 42
I've got a winter-themed game, and would like to have falling snow in the background. Is there any efficient way to do this? Perhaps using particles, etc? Thanks!
Comments
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
My first thought was animation too. But I'm a procesural guy because I can tweak the fx at runtime. Example, blizzard or rain is the same actor different particle.
Less r, more CPU. Not much though.
Either method will work. Animation if you can do it.
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Procedural
Also....I've never tried it but maybe you can tile an animation behavior and make a small animated swatch of snow falling. You would just need to be clever on how the animation texture loops.
http://gamesalad.com/forums/topic.php?id=10199