GS Developer Needed for Full Time Position with Studio
D7Dev
Member Posts: 1
Hello All,
D7 Studios is seeking a GS developer in Austin, TX to work at our studio full time. We have already created and released 3 games and have a team of developers working on projects right now. This position would need to work from our office so please no inquires about virtual development. This is an entry level GS development position, but knowing GS is a must as we have quite a few projects that will require already knowing how the system works. Other engines or programming languages are a plus as well. Please send all inquires to jobs@d7.com with resume and portfolio. A portfolio of projects using GS is a must.
Best,
Tony
D7 Studios is seeking a GS developer in Austin, TX to work at our studio full time. We have already created and released 3 games and have a team of developers working on projects right now. This position would need to work from our office so please no inquires about virtual development. This is an entry level GS development position, but knowing GS is a must as we have quite a few projects that will require already knowing how the system works. Other engines or programming languages are a plus as well. Please send all inquires to jobs@d7.com with resume and portfolio. A portfolio of projects using GS is a must.
Best,
Tony
Comments
How many people here are at work right now?!
There's a different dynamic to both environments for sure, and plus and negative points for each.
To dismiss one out of hand is a bit silly.
It's encouraging that development houses are taking GameSalad on board and are actively looking to recruit people with experience of the tool.
Good luck with your search, D7.
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Seeing as there are only about 500 devs worldwide using GS (more than half are probably teens or self-employed)...I would suspect it will take a while to find one in Texas willing to work for an "entry level" salary in an office.
It worked quite well however self motivation is very important as it's easy to get distracted.
One thing i found was at home its easy to just do the minimum however, when i was at work i was constantly working with the others there to figure out how to improve the company.
of course when i moved 14 hours away hitting the office from time to time didnt work so well lol
I actually find a mix of both to be quite refreshing
So true...
But I don't really blame the companies...as competition is incredibly cut-throat these days. And your "value" is really only a measure on how much profit you generate and/or how "replaceable" you are...which really has always been the case since the beginning of Capitalism.
It's bittersweet though. Since I'm vested i want them to keep doing well but i also want to see them fail and lose everything out of spite for what they did to some great people who pioneered something great.
I've worked as a Graphic Designer for 10 years now, mostly for companies in-office, but I've also worked for myself from home for about 4 years which is what I'm still doing. Quantum is right there's pros and cons to both..I prefer to work from home because I hate the office environment and I have more creative freedom this way.
There were a few jobs I've had though that REQUIRED me to be there of course...like working on the TV show Stargate.