Random "hovering" Movement question
stanimation
Member Posts: 406
Hey all, I'm trying to make an actor move in kind of a "hovering" fashion using an expression instead of using collisions. Any suggestions? Thanks!
Comments
Have it interpolate to "centerpoint" minus shift left. Then when shift left position is achieved interpolate to centerpoint plus shift right amount...then loop.
You can use it to smoothly change anything...positions, size, color, etc. Plus it has easing. You can use my method above to create a left to right to left oscillation movement...or whatever.
Its a tweening behavior that has its own built in timer. i recommend you play around with it if you haven't used it before.