Change Collision Shape with a rule
tenrdrmer
Member, Sous Chef, Senior Sous-Chef Posts: 9,934
Is it possible to change the collision shape or your actor with a rule? I want to do this because as soon as the scene loads my round object rolls around before you even begin playing so i want it to sit still until some other action has occurred. I setup a rule when
self.position.y is < than 340
Change attribute
self.physics.collision shape to Circle
but that didn't work, I'm assuming because the collision attribute is not a text attribute.
Any Ideas?
self.position.y is < than 340
Change attribute
self.physics.collision shape to Circle
but that didn't work, I'm assuming because the collision attribute is not a text attribute.
Any Ideas?
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