Slowly gets faster
daverenner
Member Posts: 133
My goal is that slowly over time the characters move faster. I have a timer set in my "Game Controller" actor, and every second the Speed attribute (real) increments by +.1 (speed=speed+.1)
The character is spawned and the character_speed(also a real) = character_speed+Speed. I have a display text "Character_speed" set on the character. When the character spawns, it shows the speed, this works for about 5 seconds then the character never gets an update to the speed attribute, although i know that the speed attribute is incrementing (i have another display text set to show the speed value) Is there something wrong with my logic?
The character is spawned and the character_speed(also a real) = character_speed+Speed. I have a display text "Character_speed" set on the character. When the character spawns, it shows the speed, this works for about 5 seconds then the character never gets an update to the speed attribute, although i know that the speed attribute is incrementing (i have another display text set to show the speed value) Is there something wrong with my logic?
Comments