Spawning from an unexpected point
DjangoZ
Member Posts: 40
I set an actor (let's say an igloo) to spawn another actor (say a penguin) when receiving a mouse click.
I then placed several "igloos" around the scene and set the spawn point for the "penguin" to 0-0 relative to the "igloo". In other words, I want the penguin to spawn on top of the igloo, whichever of the 10 igloos was clicked.
However, no matter which igloo I click the penguin appears where the 1st instance of the igloo was placed. I delete the first instance and then it appears where the 2nd instance was placed and so on.
Any ideas what is going on?
I then placed several "igloos" around the scene and set the spawn point for the "penguin" to 0-0 relative to the "igloo". In other words, I want the penguin to spawn on top of the igloo, whichever of the 10 igloos was clicked.
However, no matter which igloo I click the penguin appears where the 1st instance of the igloo was placed. I delete the first instance and then it appears where the 2nd instance was placed and so on.
Any ideas what is going on?
Comments
How did you do it? Or rather, what am I doing wrong?!?
Oy, I just tried to replace one actor with another through an entirely different set of images and attributes and the 2nd actor spawned where the very first problem I had above had it's first instance. I get the feeling something beyond my typical user error is happening.
I tried doing the same experiment you did and I got another odd result, the little green boxes popped up on all the white boxes when I clicked one.
Could you send me the experiment file for what you did?
My email is djzeaman@gmail.com
Thanks for the help, this has been driving me crazy all day.
GG folks - perhaps this is a bug??
now i get it.
Then perhaps I can make a suggestion about the terms:
"Actor receives event" "mouse button" is "down" can be misunderstood pretty easily.
How about "scene receives event" or something like that?