Timer Accuracy

reddotincreddotinc Member Posts: 653
edited November -1 in Working with GS (Mac)
Anyone know what the smallest timer increment (if there is one) that you can use with the Every X seconds function of the timer?

Thanks
// red.

Comments

  • victorkin11victorkin11 Member Posts: 251
    I think that is related with your FPS!
  • reddotincreddotinc Member Posts: 653
    victorkin11 said:
    I think that is related with your FPS!

    Why do you say that? I'm talking about milliseconds?

    // red.
  • victorkin11victorkin11 Member Posts: 251
    I saw someone have a test, when spawn an actor every 1/30, so it can spawn 30 actor per sec,
    but if you set to spawn every 1/100, then less than 10 actor can spawn.
  • gazjmgazjm Member Posts: 578
    The lowest I've used is 0.01, it's certainly quicker than 0.1 or 0.05, but I'm not sure if it is actually 0.01 of a second in practice.
  • Rob2Rob2 Member Posts: 2,402
    +1
    .035 seems about the quickest
  • synthesissynthesis Member Posts: 1,693
    I generally don't go below .1 to avoid problems.
    To do smaller amounts...I build my own timer with the self.time attribute...which is always 100% reliable.
  • ForteForte Member, PRO Posts: 297
    Sometimes when I use the timer at 0.1, the timer goes more or less.
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