I need help to publish my game for iPad on iTunes

galbangalban Member Posts: 62
edited November -1 in Working with GS (Mac)
Hello

I would like to publish my game for iPad on iTunes.
I created my certificate of development and distribution in my App Dev center account and I've installed on my machine.

Then I added my two devices (iPhone and iPad)
I created the APP ID
I then create two Provisioning:

- Development: I checked the device iPAD (my game is only for iPad) and i have Indicated my certificate and my APP ID.

- Distribution: I have indicated my certificate and my APP ID, but I do not understand how to indicate that my application is inly for iPAD. In my screen, I can only click on SELECT ALL (iPad and Iphone but not individualy).

QUESTION 1: In mode distribution, how to indicate my game is only how IPAD

QUESTION 2: What should he do after : Choose the profile distribution and publish it with GameSalad (in this case, I can not test my game on my iPad)?

QUESTION 3: How to verify that the application is consistent before publishing it on iTunes

Thanks for your help.

Comments

  • StusAppsStusApps Member, PRO Posts: 1,352
    no need to say it is only for ipad except on the home screen in gamesalad. When you publish the app from gamesalad there are built in bits that tell the itunes servers it is an ipad binary. The process on itunes connect is the same for iphone and ipad, just a different button when uploading screen shots (don't try to choose any settings in the bit where it asks you if you want to choose devices, leave it alone). To test on your ipad create a new app id and provisioning profile for an adhoc version, then when this version is published drag the provisioning profile and app onto your itunes icon on the dock.
  • StusAppsStusApps Member, PRO Posts: 1,352
    oh, one more thing. You must have auto-rotation set for at least 2 orientations in your app or apple will reject it. I had this on my first ipad app.
  • galbangalban Member Posts: 62
    Ok, if i understand well, I need 2 profiles Provisioning
    - One for test and one for publication on iTunes.

    >>You must have auto-rotation set for at least 2 orientations in your app
    thanks
  • MotherHooseMotherHoose Member Posts: 2,456
    You can download GS Viewer and follow tshirtbooth's video tutorial. (Thanx tshirtbooth!)

    Then you can preview any GS project on your iPad at all stages of development before you even get the certificates.
  • galbangalban Member Posts: 62
    Ok, thanks
    Just a last question.
    When my game is published on iTunes, is there a time validity limit ?
    For example, must i republish every three months ?
  • StusAppsStusApps Member, PRO Posts: 1,352
    nope, once it's there it'll stay there unless you remove it.
  • galbangalban Member Posts: 62
    thanks
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