Collide bounciness with different assets
reddotinc
Member Posts: 653
I have a player that I want to be very "bouncy" when colliding with one actor, but then with the floor, I want it to not be bouncy at all (stop on impact).
What is the best way to do this?
I've got restitution on the player set to 2, and on the floor set to 0.
Thanks!
// red.
What is the best way to do this?
I've got restitution on the player set to 2, and on the floor set to 0.
Thanks!
// red.
Comments
Floor restitution: 0
Bouncy actor: 2
Hope this helps!
Now that breaks my bouncy actor.. hmm.. back to fixing!
Thanks for the help
// red.
I'm now having an issue with the "bouncy" actor, bouncing off the floor, which I don't want. I'm getting messed up with all the density and restitution business.
Anyone care to provide a helpful insight?
// red.