Collision problem
mrtopz
Member Posts: 28
I was trying to do a pinball game (it's running at 60.12fps according to the viewer) on my iPod 3GS (32gb version) but sometimes the collisions of the flippers (an actor set as a transparent collidable rectangle) fails. The flipper is another actor with an image (non collidable). The collision is constrained to the same position of the flipper and rotate to the same angle at the sme speed when a button is pressed. What happens is that the ball (randomly, btw) simply "goes thru" the collision either if I press the button to move both (collision actor and flipper actor) or not. If I remove all images from the game, leaving only the collisions and ball (the game stills running at 60.12fps, btw) the collision of the flippers never fail. If someone have a way to solve it (I tried the bigger collision thing after reading tshirtbooth post but I got worst results), I'd love to know. The size of the collisions is W130 x H24. The problem is worst on a 2g iTouch running iOS4, even after a fresh start.
Thanks!
Thanks!
Comments
http://gamesalad.com/forums/topic.php?id=10329
I'll make a prayer in your name for health and wealth if you help me solve this!!!