The White Graphic
Peter_Olafson
Member Posts: 301
Just had an update for an app rejected because of a corrupted graphic. Like in my Chinese Suan Pan(available on itunes ;-) ) the background graphic for PinballU(available on itunes ;-) ) became corrupted during the compiling process.
I have an ipad now and am creating adhocs before uploading to the app store but what's to stop it from working perfect in adhoc and corrupting when the bundle is made for the app store?
Anyone else experiencing this?
Between the slow downs that haven't been fixed since I started using this in April, the dissapearing graphics that gamesalad hasn't fixed since I started using this in April and now corrupted graphics at upload time with this new version... I just don't know. But Apple is going to get a bit upset if I upload future games with white(corrupted) backgrounds.
I have an ipad now and am creating adhocs before uploading to the app store but what's to stop it from working perfect in adhoc and corrupting when the bundle is made for the app store?
Anyone else experiencing this?
Between the slow downs that haven't been fixed since I started using this in April, the dissapearing graphics that gamesalad hasn't fixed since I started using this in April and now corrupted graphics at upload time with this new version... I just don't know. But Apple is going to get a bit upset if I upload future games with white(corrupted) backgrounds.
Comments
I expect this will be the same in the future too.
The control over publishing by Gendai is a totalitarian form of control not even scene by Apple. And it also means that Gendai gets a copy of everyone's source code.
Nice huh?
Gendai, you need to give us control over our own publishing schedule, we shouldn't be tied to your publishing servers. That's just wrong.
This makes me lean towards other tools more than any other feature, even more than the restart bug.
I can spend months developing a game and Gendai can version shift me and kill me at any moment. I'm forced into constant "keep it up to date" mode with all games. This is why I can't realistically see myself publishing more than 2 or 3 games on GameSalad before the maintenance nightmare would be overwhelming as I try to keep old games up to date.